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Gruul COMBO RAMP! (RG) Standard

Standard Combo Ramp RG (Gruul)

Zuge90


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Creature (1)

Planeswalker (1)

Sorcery (1)


Standard deck with alot ramping, Play's shitloads of mana on pool in turns 3-4 if everything goes nicely you overrun your enemies with insanely high creatures in midgame.

Gameplan is ramp mana insanely in turns 3-4 this how it works:

My mana ramp plan Elvish Mystic, pref turn 1.turn 2-3 ,Sylvan Caryatid/ Voyaging Satyr also untaps those Nykthos, Shrine to Nyx once again and makes some seriously insane ramp combos for the deck allowing the deck build around 18-26 mana on pool for turn 4 if things run correctly like 50% of the games iv been playing turn 4 is pretty much huge!

Play some Burning-Tree Emissary early game build's good devotion toward's Nykthos, Shrine to Nyx active it get 4-6 green mana on pool then play big creartures or even Garruk, Caller of Beasts that gives you even more devotion and make Nykthos, Shrine to Nyx even more powerful and devastating combos and untap it with Voyaging Satyr and tap it again for green mana to make your devotion and mana pool go off the charts!

Also i have my hands on pretty powerful planeswalker's like Domri Rade which has insane syngergy with everything on the deck and Xenagos, the Reveler which his (+1) adds insane powerful effects dimensions and elements to mana ramping and (0) adds extra power on the table if needed, also Garruk, Caller of Beasts which totally adds huge preasure against anyone if not dealt with making you ability to pick many cards with (+1) or play expensive cards with his (-3) which are not btw casts so feel free to use this vs those control decks.

These planeswalker's gives good amount of card pick up since you play your hand so fast with this deck so you basicly wanna pick as much cards as possible and play even more! :) and all of their ultimates are pretty strong and gamebreaking so if not dealt with they are gonna be huge threat.

Garruk, Caller of Beasts is THE best planeswalker and probably the best card of the deck and most important!Running playset of these is a must!!

It will dominate you in end game and keep those cards coming for you so you can play stuff alot I ACTUALLY MEAN SHITLOADS!!! having empty hand with this deck is bad really bad this planeswalker makes sure that wont happen ever when hes around! I used to run 2 of these but soon i realized this card is so powerful it accerates this deck for 500%-1000% in end game i noticed that when i had early garruk or garruk at all in the table i would dominate the hole game so i added playset of them it sure makes best to combo with the everything in the deck!

Deck is extremly fun to play! I recommend it to everyone who likes fast tempo decks turns 3-4 can be really huge for you.Creatures are big and specially Kalonian Hydra becomes insanely too big in few turns and has trample and makes the game end even when hes alone if not dealt with any removal before also has insane syngergy with other Kalonian Hydra's since it doubles their counters also.

Other creature's like Arbor Colossus , Polukranos, World Eater are also good where you can sink that high mana to make them even stronger and their special monsterous bonus abilites can be gamebreaking for different types of decks example arbor monsterous kills flying's like Desecration Demon aka mono black and polukranos can kill those Master of Waves aka mono blue easily. AND ofc they give nice devotion which is needed to combo ramp mana!

Scavenging Ooze this creature just rocks you can sink that extra mana after your combos on this baby it grow's stronger while you eat fallen creatures and gives you extra life. People use this in modern so its pretty damm good for standard !! Only 2 since having multiple of these wont do any good ideal is 1 on the table since they would ran out of food pretty soon.

And ofcourse 1x Nylea, God of the Hunt adds trample to everyone! and you can sink that extra mana on his special ability to pump your creatures getting this on creature wont be hard with this deck! only 1 of these since hes legendary like all the gods are and having more than 1 of these wouldnt be very good anyways.

After born of the gods trying Xenagos, God of Revels lets see how it works trying it couple of weeks. Looks good tho.

Please suggest if you know any better cards or change any amounts of the existing cards. Also sideboard changes are welcome.

Please comment only if you have played this deck yourself and you have experience with it.

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Date added 10 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

19 - 2 Mythic Rares

17 - 9 Rares

4 - 4 Uncommons

8 - 0 Commons

Cards 60
Avg. CMC 3.36
Tokens Emblem Domri Rade, Emblem Garruk, Caller of Beasts, Satyr 2/2 GR
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