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Creature (4)

Sorcery (4)


I really liked the green and red gods, so i started brewing this up and liked it alot. As someone who has never played standard this is currently my baby and but you know what they say "it takes a village".

The goal here is get rho out by turn 3 and play haz to turn him on or champ of rho to turn him on and next turn cheat out a gearhulk or other big while using burn to clear the field and lower hand count to turn on haz.

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Date added 7 years
Last updated 7 years
Exclude colors RG
Legality

This deck is not Standard legal.

Rarity (main - side)

12 - 0 Mythic Rares

20 - 0 Rares

7 - 8 Uncommons

7 - 0 Commons

Cards 58
Avg. CMC 3.11
Tokens Emblem Arlinn Kord, Energy Reserve, Human 2/2 G, Wolf 2/2 G
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