Guild Feud Reanimator

Standard eheitzman

4 COMMENTS | 3726 VIEWS


Ramp removed for blue/white control —Feb. 5, 2013

Travis Woo and Derek Adams co-developed (I believe) "Mono 7-drops", and revealed it here: http://www.channelfireball.com/articles/woo-brews-mono-7-drops/

Like Woo & Adams, I was also running 4x Faithless Looting and 4x Unburial Rites. Aside from having similar lists of 7-drop creatures, the similarities mostly ended there. Prior to seeing what they did in "Mono 7-drops", I had a formula that used 4x Blood Feud and used a lot of ramp and deck thinning (Far Seek, Ranger's Path, Chomatic Lantern) to get to 6 mana (for Blood Feud) or 7 mana (for hard-casting creatures) as fast as possible. I'd often have 6-7 mana on turn 4 (if I hit ramp) or have already used Unburial Rites on a big creature by turn 4-5 if I didn't get any ramp.

In "Mono 7-Drop" they don't use any ramp at all, instead preferring to control the early board state with Supreme Verdict, Detention Sphere and occasionally Izzet Charm, and by digging for land with Forbidden Alchemy (which conveniently also fills the graveyard with fatties at the same time). They have other self-mill too, like Chonic Flooding.

Right now my build is in a state of flux. I've removed much of my Ramp/Thin strategy for their blue/white control strategy. I'm not quite as excited about filling my graveyard as they were because I'm still running Guild Feud so I don't have Chonic Flooding. zandl pointed out that Guild Feud is a classic "win more" card and that if I have 6 mana (or really 7) I should just be dropping fatties for the kill. That's a great point, and I may ultimately scrap Guild Feud altogether, but then this would just be yet-another reanimator deck and no one needs to see that.

Guild Feud is neat because it frees up my mana to hard cast guys on my turn, while simultaneously filling my graveyard with fatties and Unburial Rites. In various versions of the deck I include Grave Betrayal or Sepulchral Primordial to nab extra creatures from my opponent's graveyard as well.

At the moment I think the jury is out as to whether my ramp strategy or this new board control strategy is better. I suspect this one (Woo/Adam's strategy) is because I had so little early defense and disruption before.

eheitzman says... #1

I'm looking for some advice.

  1. I feel like Arbor Elf is incompatible with Moldgraf Monstrosity and I should find alternate ramp.
  2. Is there a sexier way to toss cards for some benefit other than Faithless Looting ?
  3. I thought Grave Betrayal would compliment Guild Feud and give me free critters, but maybe that's too slow and silly. Thoughts?
  4. Jarad, Golgari Lich Lord feels lackluster. Nice to have an alternate win condition.

I think Borogymos Enraged from Gatecrash will make it in here once he's available.

I play a lot of slow group games and this deck doesn't need to perform in a duel against aggro.

November 22, 2012 5:20 p.m.

zandl says... #2

This isn't really a combo deck, per se.

I think you should just make this as consistent as possible and add in playsets of your best creatures, like Angel of Serenity , Griselbrand , and Worldspine Wurm .

Grave Betrayal feels like it's win-more. If you have 7 mana, you should already be winning with one of your bombs.

I think Gilded Lotus could just be Chromatic Lantern . It's faster.

November 22, 2012 5:27 p.m.

eheitzman says... #3

I am trying to avoid multiple copies of legendary creatures because Guild Feud and Moldgraf Monstrosity throw random creatures into play.

I took out 2 Arbor Elf and put in 2 Chromatic Lantern, and took out Jarad for another Angel of Serenity. I'll take out the Hamletback Goliath next... And the Xathrid Gorgon. So now I have 4 angel of serenity and 2 Moldgraf Monstrosity....

I took out Grave Betrayal for another Worldspine Wurm even though I can't hit it with Unburial Rites.

I think I should replace dreadbore with something instant speed because of how guild feud works.

November 22, 2012 5:47 p.m.

merlin769 says... #4

Mulch & Grisly Salvage are real good at filling up your graveyard and thinning your deck as well as helping you hit your land drops

December 19, 2012 1:12 a.m.