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I wonder if Doppelgang multiplying Simulacrum Synthesizer and Ancient Cornucopia is oppressive?

Synthesizer's been mostly put in blue white artifacts. But there are some green rampy Doppelgang shells that could splash for it. You wouldn't need to have any other artifacts if you're just making X copies of it.

Green ramp could fit in the Cornucopia anyway.

I decided to try a ramp strategy around Awaken the Woods and Gala Greeters instead of Aftermath Analyst and Nissa, Resurgent Animist. It's probably worse than Nissa, but Nissa is kind of a nonbo with Doppelgang.

I did keep a focus on the Capenna sac lands and Worldsoul's Rage to reuse them. And I have Kellan, Inquisitive Prodigy and Glimpse the Core to get some extra lands out early.

Vaultborn Tyrant and Titan of Industry are solid ramp payoffs and Doppelgang targets. If I'm splashing red for Rage, then Terror of the Peaks could be good too.

For the blue splash, I like Invasion of Arcavios   to grab circumstantial cards from the sideboard like more Doppelgangs or even an Alchemist's Gambit to stop the opponent from getting his turn. Copying the battle means recurring the Doppelgang from the graveyard too.

The incidental artifacts from the Greeters and Kellan help pump up the Simulacrum golems a bit more too.

Overall... I feel like this is too slow. I mean sure every deck in Standard these days is too slow. But for real this is one of them. If you draw well you go off on like turn 7? Not good enough. But it does seem to work pretty well for what it is.

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Casual

98% Competitive

Date added 7 months
Last updated 7 months
Legality

This deck is Standard legal.

Rarity (main - side)

18 - 0 Mythic Rares

11 - 5 Rares

4 - 2 Uncommons

12 - 0 Commons

Cards 60
Avg. CMC 3.39
Tokens Clue, Construct 0/0 C, Copy Clone, Forest Dryad 1/1 G, On an Adventure, Rhino Warrior 4/4 G, Treasure
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