Aggro Creatures:
Vampire Nighthawk - The obvious inclusion here. Probably the most balanced creature black has. Great stats, lifelink, and deathtouch? Sounds good to me.
Malakir Cullblade - At 2CMC, this guy can go out turn 2 and reap the benefits as the game goes on. He keeps pressure on the board and makes my opponent decide just what he wants to get rid of first.
Support Creatures:
Blood Artist - Alongside Eternal Thirst, this is one of the key players of the deck. We want to abuse him as much as possible to either outright kill him with this, or gain a superior board state.
Kalastria Highborn - Highborn puts stress on decks that utilize boardwipe/removal to keep stabilization. Late-game, where we have a lot of mana to dump into her and a lot of creatures out, boardwipe can win us the game by itself.
Captivating Vampire - Buffs our vampires and we can take control of our opponent's pivotal creatures. That hardcasted Emrakul, the Aeons Torn that just hit the board? Lemme go ahead and take that.
Gatekeeper of Malakir - This could effectively be both and aggro and support creature. I list him here because his usefulness is as a sac outlet.
Vampire Nocturnus - We're playing mono-black vampires. When does this card not work?
Removal:
Go for the Throat - This will effectively hit almost anything in modern. Too good not to have here.
Feast of Blood - Fairly effective here also. Unless you have a waning board presence, this is fairly easy to cast and it provide a nice little amount of lifegain.
Victim of Night - Hits almost everything that people typically play in modern and fits the flavor.
Mutilate - Our last resort board wipe. If the trade-off is obvious, cast this as a way to try and reset the clock.
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