Aggro Creatures:
Vampire Nighthawk - The obvious inclusion here. Probably the most balanced creature black has. Great stats, lifelink, and deathtouch? Sounds good to me.
Guul Draz Vampire
- More or less a budget Bloodghast to me, if not better. Sure, we can't bring her back every turn, but she gets a nice buff and she can be unblockable in a lot of situations.
Support Creatures:
Blood Artist - Alongside Eternal Thirst, this is one of the key players of the deck. We want to abuse him as much as possible to either outright kill him with this, or gain a superior board state.
Kalastria Highborn - Highborn puts stress on decks that utilize boardwipe/removal to keep stabilization. Late-game, where we have a lot of mana to dump into her and a lot of creatures out, boardwipe can win us the game by itself.
Captivating Vampire - Buffs our vampires and we can take control of our opponent's pivotal creatures. That hardcasted Emrakul, the Aeons Torn that just hit the board? Lemme go ahead and take that.
Gatekeeper of Malakir - This could effectively be both and aggro and support creature. I list him here because his usefulness is as a sac outlet.
Vampire Nocturnus - We're playing mono-black vampires. When does this card *not* work?
Removal:
Go for the Throat - This will effectively hit almost anything in modern. Too good not to have here.
Feast of Blood - Fairly effective here also. Unless you have a waning board presence, this is fairly easy to cast and it provide a nice little amount of lifegain.
Victim of Night - Hits *almost* everything that people typically play in modern and fits the flavor.
Mutilate - Our last resort board wipe. If the trade-off is obvious, cast this as a way to try and reset the clock.
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