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Start with Animar, Soul of Elements. Summon a monster. Any monster. An Ondu Giant or a Coiling Oracle; doesn't matter. Then bounce it. Use Roaring Primadox, Erratic Portal, or Voidwielder. Keep bouncing it. Cast it again and again and again till everyone gets sick of it. How many counters does Animar have?

Doesn't matter. SUMMON THE HYDRAS. Any variety really: Apocalypse Hydra, Protean Hydra, Savageborn Hydra, Primordial Hydra; whatever. You want more, throw in a Hydra Omnivore; make it a Feral Hydra. WHO CARES.

Give em trample with Bramblewood Paragon. Give em haste with Goblin Bushwhacker. Give em flying with Sapphire Drake. Make em indestructible with Spearbreaker Behemoth. Heck, given time and Inexorable Tide, give em double strike with Domri Rade. Double their power with Vorel of the Hull Clade. Double it again with Overwhelming Stampede.

Summon Artisan of Kozilek without spending any mana because you CAN. Put out Warstorm Surge and Hamletback Goliath. Then, I dunno, attack. But only if you can't think of anything else.

NOTE: Between Vastwood Hydra, Hangarback Walker, and Chasm Skulker, a sac outlet might be worth some effort. Consider.

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Date added 12 years
Last updated 8 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 1 Mythic Rares

40 - 7 Rares

26 - 2 Uncommons

15 - 1 Commons

Cards 100
Avg. CMC 4.06
Tokens Emblem Domri Rade, Hydra X/X G, Morph 2/2 C, Ooze X/X G, Snake 1/1 G, Squid 1/1 U, Thopter 1/1 C
Folders EDH, EDH
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