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Win Cons: - Beastmaster Ascension / Thunderfoot Baloth pumping up tokens

  • Sac'ing tokens with Blood Artist and/or Zulaport Cutthroat out

  • Sac'ing tokens to pump Flesh-Eater Imp and swing in with flying infect

  • Tainted Strike on a 9+ power creature attacking an opponent to knock them out with infect. This is one of my main tutor targets if skullclamp has already been drawn. My army of deathtouch snakes usually deters opponents from attacking me and it is quite frequent in a commander game that an opponent will swing at another opponent with a 9+ power creature upon which I can cast tainted strike. It is basically [remove a target player from the game] in this deck.

Notes: - Being a token deck without any blue (counterspells) or white (Teferi's, Eerie Interlude) I know I'm pretty weak to board wipes/mass removal. Right now Golgari Charm is my only prevention against this and I'm considering adding Heroic Intervention if these types of spells cause me to consistently lose early.

  • I'm considering adding Harbinger of Night and Crumbling Ashes, which seem to be very popular with Hapatra decks, but I'm concerned with the possibility of killing Hapatra and my snakes with counters at the same time (causing the snakes to be gone for good rather than the usual scenario of them coming back if Hapatra is out). Further testing will need to be done to see how likely this scenario actually is given that I already have cards like Soul Snuffers and Black Sun's Zenith in the deck and whether the aforementioned cards would do more harm or good.

  • This deck started off with more infect but as I've done more research on -1/-1 counter synergy cards the amount of infect has been reduced. I'll need to do some play testing to see if the remaining ones are worth keeping in or if I should remove them all together.

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Date added 6 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

1 - 0 Mythic Rares

33 - 0 Rares

30 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 3.41
Tokens Beast 3/3 G, Elf Warrior 1/1 G, Human Cleric 1/1 BW, Insect 1/1 B, Snake 1/1 G, Snake 1/1 G w/ Deathtouch
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