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This deck is not here to win the game, its here to ramp up everyone else's decks. It's a lot of fun to watch everyone go off and see what happens when everyone is firing on all cylinders. The Vernal Equinox plus Awakening make for some of the most interactive games I've ever witnessed.

Any huge draw spell or Weird Harvest followed by Tempting Wurm usually spells the end of the game. Be vary careful with Solitary Confinement and use it with caution. It is best played when there is a draw effect that happens outside of the draw step.

I hope you have as much fun as I do with this deck, settle in with some popcorn and watch the sparks fly!

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93% Casual

Competitive

Date added 5 years
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

54 - 0 Rares

16 - 0 Uncommons

5 - 0 Commons

Cards 100
Avg. CMC 3.36
Tokens On an Adventure, Spirit 1/1 C
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