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Hedron Hailfire [FNM Top 4 7/21]

Standard BUG (Sultai) FNM

GureiSeion


Sideboard


LGS is offering extra packs for Top 8'ing with a playset of Hedron Alignment and I want to spam Torment of Hailfire. There's no way this can end well...

I hate the new split-card cmc rule, but Seasons Past sure doesn't.

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I want to say one out of every three or four decks I build ends up being at the last minute. This one roughly went along with that rule.

Cliff Notes on This Deck's Creation:
1. Have the idea. Jot down things related to it. Notice Mind's Dilation, the tertiary idea that got dropped.
2. Make a list. Or at least brainstorm. This is usually when one of my friends calls me crazy.
3. Assemble the blighter literally an hour before FNM. Here's where it all goes wrong, like being unable to find all the desired pieces (RIP Bounty of the Luxa), and having to work with what's on hand and can be borrowed. Somehow, following my gut hasn't been too disastrous yet ( 61! :V ).
4. Toss the sideboard together in five minutes or less. Friend opponent was kind enough to wait a little.
5. Play!

  • Round One 1-2 vs UB Cycle Control
    Game 1 saw us trading resources until Noxious Hulk landed a concession. Before Game 2 I realized the last of hard countermagic in my sideboard. after it started, I apparently Lost Legacy'd him into drawing just what he needed. Game 3 showed me Abandoned Sarcophagus, which utterly kicked my ass in combination with too many topdeck Sphinxes.
  • Round Two 2-0 vs GW Critters
    Game 1 I had to stall with removal, eventually bouncing the board back to his hand with the same Crush of Tentacles at least twice, eventually putting the Hedron Alignment win together. Game two was shorter, with a combination of Dark Salvation zombies and one Torment of Hailfire for 3, then 6 respectively.
  • Round Three 1-1-1 vs RW Dudes
    My notes are vague with this match. Pretty sure I lost game one to drawing little interaction. Game two was a long one, seeing me win for the first time with Ob Nixilis's emblem. Game three only had 2:50 left on the clock, which is a shame since I was rocking that game state.
  • Round Four 2-1 vs Bolas Control
    Game 1 he curved out, with a Bolas hitting the board as soon as possible between Visage of Bolas and Chandra, Torch of Defiance. Game 2 I suffered some early mana screw, but managed to pull through with the help of Ob Nixilis outdrawing him. Game 3 saw some more timely planeswalker kill spells, and with some major luck I got there.

  • Top Four 1-2 vs nongreen Draw-Go
    Game 1 saw me pitching a Hedron Alignment to Collective Brutality, and sneaking Secret Salvage through his counters. After landing one on the field, I resigned myself to watching his walkers fiddle until I could discard another Alignment. Fortunately another Brutality cut that short, and with no means for his Chandra or Nahiri to deal with it, won on my upkeep.
    Lost Game 2 to my first 5 lands coming into play tapped, which provided enough leeway for Chandra and Glorybringer to get there.
    Game 3 took forever, and in a nutshell saw me knock away his counterspells, kill off all of his threats, and almost get there with a pair of Salvation zeds. Then I made the mistake of trying to go for the kill instead of his Chandra. He topdecked a Linvala, the Preserver and recovered enough board presences to put me on the ropes. Around 5 life I managed to Diabolic Tutor a surged Crush of Tentacles and stall long enough to wash away his hand with Commit / Memory, but between the surprising amount of dead cards I'd drawn (4 land!) and him managing to draw two counterspells after I'd made him discard them all, I couldn't finish the job with Hailfire before Torrential Gearhulk got me.
  • Comments

    Revision 2 See all

    (7 years ago)

    -5 Anticipate main
    -1 Attune with Aether maybe
    -1 Beneath the Sands maybe
    +4 Blooming Marsh main
    +4 Botanical Sanctum main
    -4 Bounty of the Luxa main
    -1 Censor maybe
    +2 Collective Brutality main
    +4 Commit / Memory main
    -1 Confiscation Coup maybe
    +1 Consign / Oblivion main
    -1 Contingency Plan maybe
    -1 Countervailing Winds maybe
    -1 Dark Salvation main
    +1 Diabolic Tutor main
    -1 Disallow maybe
    -1 Drake Haven maybe
    +4 Evolving Wilds main
    -1 Failed Inspection maybe
    -1 Faith of the Devoted maybe
    and 59 other change(s)
    Date added 7 years
    Last updated 7 years
    Legality

    This deck is not Standard legal.

    Rarity (main - side)

    5 - 0 Mythic Rares

    36 - 7 Rares

    7 - 8 Uncommons

    6 - 0 Commons

    Cards 61
    Avg. CMC 3.78
    Tokens Emblem Ob Nixilis Reignited, Octopus 8/8 U, Zombie 2/2 B
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