Her Royal Fluffness: Gorestorm

Commander / EDH seshiro_of_the_orochi

SCORE: 165 | 119 COMMENTS | 11666 VIEWS | IN 65 FOLDERS


Profet93 says... #1

+1, About to head to bed, will comment later.

October 27, 2022 3:17 a.m.

Fuzzy003 says... #2

My consideration for cuts would be Ulvenwald Oddity  Flip (effectively 9 for an 8/8 anthem, probably close to your highest cost card with discount included). Second would be Desolation Twin more for flavor as it's non-.

October 27, 2022 4:43 a.m.

Fuzzy003: Thanks for the idea. I wouldn't be too happy with these cuts, unfortunately, but I'll consider them.

Thing is, Oddity granting haste actually is pretty powerful. The deck usually plays pretty stormy for a deck with that high of an average MV, so a way to grant haste to my whole board after dropping like 10 fatties can be a finisher (I should put it into that category).

Desolation Twin seems better, but 20 power for 8 mana is insane.

October 27, 2022 2:53 p.m.

Profet93 says... #4

seshiro_of_the_orochi

Are there budget exclusions for this deck? Meta? General weaknesses you want to address? Was gonna recommend survival of the fittest, mana crpyt etc..... but dont wanna get ahead of myself.

Tooth and Nail - Potential wincon, powerhouse otherwise.

Greater Good - The best card you can add to this deck, handsdown. Another user above suggested it but you did not reply to that card, please do not overlook as it allows you to recover from a wipe, prevent exile, prevent theft and is a discard outlet

Song of the Dryads - Not 100% needed, but nice to have. Good to use on mono red/black commanders as they usually lack enchantment removal. If you wanna be spicy, LD effects can be used in response to their enchantment removal (not necessarily yours even but other opponents/politics).

Sylvan Library - Not 100% needed, but helps set up draws, works well with topdeck effects and is draw in a pinch.

Bane of Progress - Given less than 10% of your deck is artifacts and enchantments, it might be worth considering. Meta dependent for sure, but most playgroups utilize a slew of artifacts.

Kozilek, Butcher of Truth - Not 100% needed, draw and removal. Also acts as a GY Shuffler (for better and worse).

Nissa's Pilgrimage - Albeit off curve, might be worth considering, potentially over cultivate/kodamas.

Life's Legacy - Similar to momentous fall but cheaper to cast but can't be used in response to removal. Also, folds to blue like momentous. Should you feel you need more draw, I would greatly recommend it.

Green Sun's Zenith - Tutor, very useful.

The Great Henge - Ramp, life gain and draw! Seems to synergize pretty well with the deck, don't sleep on it.

Selvala, Heart of the Wilds - Ramp and draw, very powerful.

Sakura-Tribe Elder - Creature form of rampant growth, definitely swap.

Elder Gargaroth - Versatile beater, I use him for draw and tokens mostly.

Sakura Trible Elder > Rampant Growth

Nissa's pilgramige > Kodama's

Tooth and Nail > Shared summmons - For 4 more mana, u get a higher ceiling albeit a lower floor. The higher ceiling more than makes up for it

Primal Order - Dealing damage via non-basics is okay, but it costs a lot of mana and doesn't synergize with the rest of your deck. It also doesn't do much against mono colored decks. Lastly, you're limiting your own non-basics because of this card which I view as a mistake. Given you are mono colored, green at that, you have more flexibility than others to include non-basics in your mana base. Something like Yavimaya hollow for protection, ancient tomb for ramp and more...provide far more value than maybe hurting someone through non-basic land hate.

Apex Altisaur - It fights, its expensive removal. Too much IMO

Bellowing Tanglewurm - Not great evasion, given siege behemoth, I dont think you need the redundancy, do you often find yourself with creature stalemates?

Brooding Saurian - Meta inclusion? If you had more non-basics, Nylea's intervention and crop rotation would be MUCH better. Homeward Path could fix this while providing you with an additional card slow

Kozilek > Desolation twin - Same mana value, with removal draw and GY shuffle.

Elemental Bond > Garruk's Packleader - Cheaper to cast, less susceptible to removal. You have a lot of creatures, 1/4th of your deck. Cutting back 5 - 7 creatures would make your deck less likely to overextend into a wipe.

Spring-Leaf Avenger - 4 or 5 mana for a body and return 1 card, or you can get something like Seasons Past to recur several cards for 1-2 more mana and not reliant upon combat damage which is very helpful.

The Tarrasque - I'm on the fence about this card, seems cool but a bit costly. Why not just get another Eldrazi card like Ulamog Cease Hunger/Infinite Gyre. For 1-2 more mana, you get permanent removal and indestructible which is arguably better than ward

Topiary Stomper - Off curve for early game, low ceiling for late game, low floor. I dont see it's purpose here given green has better ramp. By replacing creatures that provide subpar effects for sorcerries/instant versions which provide a greater level of the effect, you can greatly increase the power and resilience of the deck.

Whiptongue Hydra - Is this a meta call?

Ulvenwald Oddity - I noticed you mentioned you use it as a haste outlet primarily. If that's the case, why not consider Concordant Crossroads or Akroma's Memorial? The former is cheap to cast but a double edged sword. The latter is more expensive but provides a myriad of benefits.

Looking forward to your response and thought process :)

October 27, 2022 4:11 p.m.

Profet93: Wow, thank you for the elaborate comment.

With regards to your first question: Yes, there are budget exclusions. It's nothing "fixed". I could buy some expensive cards. It's simply I don't want to. The game's expensive already, and I simply don't want to spend that much on single card. Regarding meta etc.: Due to personal reasons, I haven't been able to play an actual game of commander for a long time, now.

I'll try to answer to all of your suggestions.

Tooth and Nail, Song of the dryads, sylvan library, Kozilek, Henge, Selvala, Gargaroth, Zenith: These are above what I want to spend. Selvala and Gargaroth seem to be dropping lately, so maybe I'll add'em soon.

Greater Good: I have a Giant tribal deck that has a copy of it, and I don't really want to cut it, there. It's a very powerful card. Maybe my next shopping round will include a copy of it.

Bane of progress definitely dropped, and I missed it. I'll try to get one.

I played Nissa's Pilgrimage, can't remember why I cut it. Re-add to be done.

Life's Legacy: The deck doesn't need even more splash draw, but the card's fine, for sure.

Sakura-Tribe Elder: There was a reason I cut it, but once I again can't remember it. Will propably be added.

Now to the suggested cuts. I won't adress all of them because some are already mentioned above.

Apex Altisaur is basically a wipe that synergizes with most of my draw spells. I just love this beefy lizard.

Primal Order is a card I heard of from the EDHrec cast, and I really like what it does. I could totally cut it and add more utility lands, but I like it because it's so against everything else the deck does. If my main plan fails or something gets in my way, it will often provide enough damage to help me still win.

Homeward Path might be better than Brooding Saurian, but then again, look at the price tags. I really want to have this ability, though. I had my Goreclaw stolen before, and that felt simply terrible, as the deck really needs her to build the first board presence. She becomes less important later, but not having her is a massive disadvantage.

Tanglewurm has been suggested many, many times until I added it. I think it's pretty cool, but I could get behind cutting it. I'll consider that.

Elemental Bond over Packleader sounds fine. I'll make that change.

Spring-Leaf Avenger: I simply love everything about this dude. It's not quite a pet card, but as close as it gets. Due to Goreclaw giving trample, this will many times turn into an engine rather than a one-shot recursion.

Tarrasque feels pretty bad, tbh. It's in here because it's a big green creature that I pulled from a pack, but it would propably be one of the next cuts.

Topiary Stomper is a new addition. Having land ramp on a creature that gets a discount from Gireclaw seems pretty awesome to me. I wantto try this first before I consider cutting it.

Odfity is cheap moneywise, which is great compared to Crossroads and Memorial.

Whiptongue is a great card against flyers. I don't have too much defense against those. Maybe I'll have to re-add Nylea's Intervention.


Coming to a close, I think your input will propably shake up the list quite a bit. I'll add most of your suggestions to the maybe board for nowand will go through them slowly.

October 28, 2022 1:03 a.m.

Profet93 says... #6

Thank you for taking the time to respond to my comment in detail, I know it wasn't easy. You make fair points, you might want to mention budget(ish) in the description so others know how to suggest cards accordingly.

Any weaknesses you feel the deck has?

While I disagree with you decision to keep Primal Order, I respect your decision to keep it. Given you are okay with hurting then via nonbasics, are you into non-basic land hate in the form of Wave of Vitriol or does it go against the spirit of the commander/playgroup and is too expensive? A different card to consider might be Hall of Gemstone. Neither are serious suggestions, just wanted to pick your brain.

Skullclamp - Draw on dorks, deterrant to creature removal. Although you said you don't need much draw so perhaps I'm being a bit overzealous.

Heroic Intervention - Additional form of versatile protection

October 28, 2022 1:43 a.m.

Profet93: Giving an elaborate answer to elaborate input is always great to consider one's own choices, so thank you for the challenge ;)

I think Primal Order is sufficient on that front. One oddball is fine, but once they become more, they're harder to defend.

Skullclamp, as powerful as it might be, feels really off in here, I'll pass on that. Intervention is powerful and should have been on the shortlist already. It'spretty pricey, but maybe I'll get a copy one day.

Btw, I already made some of your suggested changes. I'm considering adding Wall of Roots instead of Sakura-Tribe Elder. What do think?

October 28, 2022 8:18 a.m. Edited.

Profet93 says... #8

seshiro_of_the_orochi

Fair enough on both points.

Regarding Sakura vs. Wall, it's hard to say. Personally, I go with Sakura as it brings lands into play and can be used in response to removal. You dont really have use for instant speed mana that wall of roots provides (correct me if I'm wrong). It's a small negligible difference, but most people run Sakura over wall for those reasons.

What is the purpose of snow-covered lands?

I'm on the fence about seedborn muse. Assuming you have flash, it allows you to play reactively and prevent/mitigate board wipes which is arguably your deck's biggest weakness. Given you only have 2 (correct me if I'm wrong) sources of flash, none of them tutorable, you're just hoping you draw into them. I understand you have enough draw per your previous comment, but rather than hoping to draw it to provide a neat synergy with your flash creatures, why not add a different card that directly impacts your deck? You also dont have a lot of instants and mana dorks/rocks that would allow you to justify something like seedborn in the first place IMO. I say test it when possible and let us know how it goes, but I'm personally not a fan.

Regarding Nylea's - Unless fliers are prevalent in your meta, I dont see it's value here at all. What is it's primary purpose, removal or tutor? If the former, keep it. If the latter, remove it. You dont have enough non-basics to justify using it and utilizing it for basics is a waste of mana. You already have Whiptongue to deal with fliers, and it is tutorable. If you're looking for another X spell, I might suggest Voracious Hydra - As it is cheapish $ wise, acts as removal and a creature or just a really big beater. Not necessarily the best card for this deck, but I wanted to see your thoughts on it.

Castle Garenbrig - While a non-basic, taking 1 damage each turn (at most from Primal) for ramp for over 30% of your deck is worth it.

Momentous Fall - Another user suggested, I recommend it wholeheartedly. If you feel you have enough draw thats fine, but this card won me more games than I can count.

Are you okay with combos?

October 28, 2022 12:27 p.m. Edited.

Profet93:

Elder vs. Wall: Your reasoning makes perfect sense.

Seedborn Muse: Looking at my cardtypes, I realize I indeed only have five instants. Also, I have two activated abilities needing mana. So basically muse mostly gives me vigilance. Then again, Yeva, Nature's Herald is tutorable with Shared Summons. And vigilance isn't bad, either. I'll think about it. I might just add another land for it.

Btw, the snowlands are in here because I had them. Nothing special to see here.

Nylea's Intervention: Flyers are always a problem when they appear in masses, especially in when playing a green deck. It's basically redundancy for Whiptongue while occasionally getting a Reliquary Tower.

Castle: Another surprisingly cheap card. Will remember it on my next shopping trip ;)

Fall: Fine card, not sure if I need it. I'll put it into the maybe board for now.

October 28, 2022 4:09 p.m.

IHATENAMES says... #10

Bow of Nylea deathtouch +trample is a neat interaction with your commander.

Another Elvish mystic type effect could always maybe help if you want to cut the intervention

Elder v wall. Elder seems more permanent. Wall is only when on the field. I vote Elder.

Definitely look at tech lands if you want there are a ton of decent ones in colorless or green. You can even shoehorn field of the dead if you want to go crqzy with it. I dont know any atm for mono green not my normal color to play.

November 1, 2022 10:53 a.m.

IHATENAMES: Thanks. Bow is a great card that I had in here until a while ago. My copy is in my Thantis, the Warweaver. It's cool here, but it's better in Thantis.

I'd like to keep both Intervention and Primal Order, so no utility lands for me ;)

November 1, 2022 2:02 p.m.

SacredAtsira says... #12

Heya seshiro_of_the_orochi , have you ever considered Brawn in case you lose Goreclaw, I think you might have enough Forests to splash for it :P

December 4, 2022 10:35 p.m.

SacredAtsira: Regarding good suggestions, that is one. Thanks for that. My current order of singles is in the mail, but I think Brawn might be in the next one.

December 5, 2022 1 a.m.

raincoat says... #14

Thoughts on Conclave Naturalists?

If Goreclaw is out, it's the same CMC and effect as a Reclamation Sage except it has a better statline. Might be worth throwing in there if you feel you want some more interaction on the board, but it might be a bit of a sore spot if Goreclaw keeps getting removed.

February 21, 2023 11:26 p.m.

raincoat: Thanks for your input. I considered Naturalists before, and the reasoning you mentioned was and still is exactly why I don't play it here.

February 22, 2023 11:50 a.m.

NV_1980 says... #16

Hi fellow Teddy G commander! I like your deck a lot. This is mine. When the new Phyrexian set came out, I decided to add Zopandrel, Hunger Dominus. I can see it working in your deck too. Your thoughts? I'm also curious on your thoughts about Ulvenwald Tracker as an interaction option.

March 10, 2023 2:41 a.m.

NV_1980: Thanks for your comment and the upvote! I'll be sure to have look at your list! This deck is the oldest commander deck I have, and while many others have have rotated out of my boxes, Goreclaw is made to stay. Zopandrel would be a powerful addition, I'll add it to the maybeboard for now.

Tracker is definitely a valid option, but then again, opposing creatures are rarely a problem for a deck with that many fatties. So yes, it's good, but I think removal for other permanent types would be a better choice.

March 10, 2023 3:06 a.m.

jdog900 says... #18

I’d maybe consider swapping out myosin with Ghalta stampede tyrant. Less mana and does the same thing.

June 15, 2024 4:08 a.m.

jdog900: Will add her to maybe for now. Great suggestion, thanks!

June 15, 2024 7:08 a.m.

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