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This deck was entirely inspired by Sprite Dragon as I instantly loved the card when released. This is a cantrip deck with Sprite Dragon's ability in mind, revolving around the "Heroic" mechanic. It's a pretty straight forward deck made mostly of cards I had around and has not been play tested too extensively yet. It may need a lot of help. Any feedback is greatly appreciated.

I chose Kykar, Wind's Fury as the commander for it's great ability to provide bodies for blockers and provide free mana.

This deck relies heavily on getting a creature such as Sprite Dragon or one with a Heroic ability very early game, and slinging cantrips. Whether you wait until you have a draw engine out, more cantrips in hand, or Kykar out is dependent on the game state. The deck has provided potential to continually sling cantrips, as well as fizzle out very quickly. There is plenty of protection available in the deck for whichever creature/s you decide to buff. There is a fair amount of removal/interaction, but more may be necessary. The goal is to get decently buffed creatures before your opponents can do anything about them, and protect them as needed.

There is one infinite combo placed in the deck for fun. This combo relies on having Kykar, Wind's Fury, one Spirit, and Ruby Medallion/Hero of Iroas on the battlefield, and Sluggishness in hand. Cast Sluggishness targeting the Spirit, sacrifice the Spirit to add a red mana from Kykar, Wind's Fury, rinse and repeat.

Again, any feedback is greatly appreciated.

Thanks for checking it out!

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Comments

93% Casual

Competitive

Date added 2 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

23 - 0 Rares

27 - 0 Uncommons

29 - 0 Commons

Cards 100
Avg. CMC 1.73
Tokens Spirit 1/1 W
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