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ehhh trying to be creative, feeling my way back into magic.. just trying to get the whole deck building thing down again.. so any help is greatly appreciated! basically just a Junk Weenie-ish beatdown type deck.. still in development of course! I will adapt it more when I make it back to the states in a few months and check my meta at the local shops. I find the Heroic aspect of Theros to be intriguing and I want to exploit it for all its worth basically... I'd like to add more room for things to get Heroic activations, but at the same time I feel like this deck balanced enough to get something done.. Either way, the main thing I need to balance this damn decks mana curve.. the 2 drop slot is slacking majorly and I need to find some way of working that out.. its close to being top level competitive at FNM, which is really all im looking for, so Im happy so far.. thanks to everyone who has helped me out with it so far and thanks in advance for anyone else for looking and any recommendations you may have!

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Soooo 2 FNMs down at my local shop, which is primarily Japanese players so its rough.. went 1-3 on my first FNM in almost 9 years so that was fun haha and then I went 3-1 this past friday.. I could be doing much better though, I just need to play the deck more and learn more about match ups and things of that such.. either way the deck is okay just needs tweaks and Im just not seeing them. I need a way to stabilize the mana base and increase the speed on my early game, basically if I dont drop something on turn 1/2 Im in trouble and its not good.. this deck does not play catch up very well, not to say that it cant, it just doesnt prefer it. Either way I blew it up two weeks ago and Im now just updating this list on here, this is what Im running currently.. Any help would be greatly appreciated and reciprocated!!!

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Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

31 - 5 Rares

21 - 2 Uncommons

2 - 8 Commons

Cards 60
Avg. CMC 2.76
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