Sideboard

Creature (2)

Planeswalker (2)

Sorcery (2)


This deck is about ramping into a few guys really quickly, then blasting a couple enchantments on them for double the fun. Here are a few cards that shine:

  • Fabled Hero - The main protagonist in this deck. Get him out turn three or four then get an enchantment on him and he's set. Aqueous Form ? 6 unblockable damage each turn. Ethereal Armor? A 4/4 double striker that gets better with age. Gift of Orzhova ? Say "turnfour4/4doublestrikelifelinkflying" 3 times fast and see how high you can get your heart rate.

  • Battlewise Hoplite - A great turn two that works to your benefit. Hit the heroic button a couple times if you can to turn this bear into a beast while cycling through your deck. Definitely a favoured target for your Ethereal Armor.

  • Judge's Familiar - A great little turn one that you can cipher Hidden Strings on. Plus, if they're tapping out for a huge game-changing spell, just say goodbye to this little guy and problem solved.

  • Hidden Strings - A surprise hit, this thing not only lets your guys come in for direct damage, but can pop off up to two heroic triggers while untapping your guys who just attacked. Fun Fact: since you "may" tap or untap the targets, you can target your creatures when you cast the spell, then choose to not do anything to them when it resolves, still giving them the heroic trigger. Obviously, it's wonderful to cipher onto something with Aqueous Form , so you're spewing dice all over the table every turn.

  • Gods Willing - Again, another way to get counters on your heroes, but you're probably going to want to save this one to counter the opponent's removal spells. Oh, and also scry. Bitches love scry.

  • Imposing Sovereign - You're definitely going to want to sideboard this one in against opposing aggro or midrange matchups.

  • Elspeth, Sun's Champion - An easy sideboard in against control matchups, where you're likely going to be held down until you have the six lands to cast her.

  • Ratchet Bomb - Tokens? I don't like tokens.

Good potential game example:

  • Turn 1: land; Judge's Familiar
  • Turn 2: land; Hidden Strings to untap both lands, cipher onto the Familiar; Battlewise Hoplite ; attack (1 damage total), target Hoplite with copy of Strings and scry as well as untapping an island; Aqueous Form on the Hoplite and scry
  • Turn 3: land; Hidden Strings to untap 2 lands again, cipher onto the Hoplite; Fabled Hero; attack with Familiar and Hoplite to scry and stuff (6 damage total), target the Hero twice, the Hoplite once and untap an island with the Strings copies; Aqueous Form on the Hero
  • Turn 4: attack for the win (22 damage total)

This deck is still a work in progress, and any tips or help would be super beneficial, guys! Any suggestions?

Suggestions

Updates Add

Comments

Date added 11 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

0 - 2 Mythic Rares

13 - 6 Rares

20 - 4 Uncommons

9 - 3 Commons

Cards 60
Avg. CMC 1.68
Tokens Emblem Elspeth, Sun's Champion, Soldier 1/1 W
Folders interesting ideas
Votes
Ignored suggestions
Shared with
Views