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The goal of this is for everything to be its own little game or something required to be dealt with.

The deck runs fine, in top 8'd with it but I feel like it needs some more power for stronger hits and less sitting back and waiting.

It's not meant to be control in the typical sense.

The removal allows the deck to stabilise against early Aggro and hold out till the big stuff starts coming down.

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Date added 10 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

3 - 0 Mythic Rares

40 - 9 Rares

3 - 3 Uncommons

3 - 3 Commons

Cards 60
Avg. CMC 2.50
Tokens Satyr 2/2 GR
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