Metamorphic1992 says... #2
Its not better. U typicallycast browbeat when ur out of cards, if he hits another browbeat and any 2 of his 5 different spells that dont deal dmg or 1 that is too expensive (hard casting wrath) so 6 total, he will have to cast the 2nd browbeat instead of what couldve been a burn spell. U only want to hit 1 browbeat that should be enough. Ideally u want 2/3 of the cards it draws or better to be burns. Not 0/3-1/3. To do that u cant have more than half of the spells in the deck to be non burn spells. His is 1/3 independent burn 2/3 everything else. So spending 2 turns casting browbeat isnt ideal. Thats the point.
August 30, 2015 2:42 a.m.
Metamorphic1992 says... #3
Like u said he doesnt need 4, he can get it done with 3 and avoid drawing into a 2nd one.
August 30, 2015 2:45 a.m.
Bloodspawn says... #4
Ok, point taken. Maybe the answer to our little quarrel is to also add more cards that deal direct damage?
Also Bovine073 what's your experience, are the goblins useful for chump-blocking in legacy? I thought legacy didn't see much creatures without trample/shadow/unblockable/flying etc. If not, maybe replacing them with red removal and direct damage is the solution?
August 30, 2015 3:03 a.m.
Metamorphic1992 says... #5
I agree that he should run more burn spells instead of 2 Hordeling Outburst, the 4th Browbeat, and the 1 Reforge the Soul. Devil's Play is good but not necessary as a 4x especially b.c it has flashback and its meant to be a mana dump or to even out their life total in the event that u cast second rite. Cut 1-2 of those. I would keep the 4 Faithless Looting to ditch extra nonessentials in the search for his combo pieces and the 2 Thunderous Wrath b.c if u miracle it, u generally win and if not u discard it. That's still 5-6 cards he can replace with burn for starters. He wouldve cut burn w/ my advice but it was an x spell and he needs more cheap burn. I would run 4x Great Furnace so u can run say 3 Shrapnel blast and have 8 artifacts to sac. Even if u don't like to lose them u just do it when ur prepared to win the game. Fireblast and Flame Rift are excellent options. I would run 2x Fireblast in the other spots. Hope this helps!
August 30, 2015 4:13 a.m.
Bloodspawn says... #7
Fireblast is also good in the way that it doubles as removal. Personally in this deck i'd actually choose Lightning Strikes over Lava Spike since with the Ruby Medallion out it's equally costed to Lightning Bolt and can still stop a Viscera Seer or Vampire Hexmage combo from going off.
Not all problematic creatures are actually attacking...
August 30, 2015 8:25 a.m.
Bloodspawn says... #8
Shrapnel Blast is kick-ass though. Especially when combined with artifacts that cost nothing to cast but are still useful by themselves.
Tormod's Crypt stops reanimator and delve. Ornithopter can be blasted after blocking an attacking Griselbrand. Briber's Purse stops buffed unblockable/shadow...
August 30, 2015 8:32 a.m.
Bloodspawn says... #9
And talking of Griselbran reminds me, Leyline of Punishment is a pretty good sideboard card you could use.
August 30, 2015 8:54 a.m.
I don't think I am gonna put in any Shrapnel Blasts, I already have a risky card in the form of Goblin Grenade I personally think that I will now take out both Thunderous Wrath, and 1 Devil's Play, because like one of you said it has flashback so I can play Hidetsugu's Second Rite with ease. The main reason I have my goblins are to be fodder, or to get em down to 10 health, or to be fodder for the goblin 'nade. I will also only put in 3 BrowBeats.
August 30, 2015 9:12 a.m.
Metamorphic1992 says... #11
I recommend shrapnel over grenade if u only run 4 fodder b.c it will be easiet to find an artifact to sac if u run Great Furnace. It will also b the same price and instant if u have ruby and u don't lose anything important if u use it to win the game. But if u prefer grenade thats your perrogative, theyre both awesome.
August 30, 2015 12:45 p.m.
I realized Naturalize is an incredibly crappy version of Destructive Revelry, for my purposes.
August 31, 2015 2:18 p.m.
I think I found the/an answer to my problems.
I take out all my Hordeling Outbursts and all my Goblin Grenades. I add in 4 Vexing Devils. Then, I take out a mixture of 3 more cards (either Dragon Fodder, Browbeat, Ruby Medallion or Fire Servant). Then, I add in 4 Rift Bolts.
Pros, Vexing Devil: Great card, a 1-drop for 4 damage really either way. (I honestly think this card is better than Goblin Guide).1-DropCan help you see into your opponent's hand
Cons, Vexing Devil:Costs 9$ a pop Could be target for removal (but still essencially acts as a counterspell).
Pros, Rift Bolt:If played turn 1, can scare off opponent from playing creaturesIt's basically a Lightning Bolt (better than Lava Spike by FAR.Can help me getting 4-turn wins more oftenCheap (relatively speaking)
Cons, Rift Bolt:Easy target for counters? Ehhhhh this is why I have Red Elemental Blast though.
So, I hope you guys can put your (as usual) valuable input into here as you have many times in the past. I would like to either keep at least 3 of my Dragon Fodders for some blocking/guttersnipe 2 damage exploiting.
One more thing: Should I remove Ruby Medallion entirely? My only fear if I do this is then Fire Servant will not be as good.
Once again thanks, Bloodspawn, Metamorphic1992, and ClassyShinobi!
Note: Do not worry about Vexing Devil breaking budget.
August 31, 2015 3:10 p.m.
Metamorphic1992 says... #14
Fire Servant is too slow and Ruby Medallion is unnecessary in red decks. I was under the impression that this deck combo was for casual, maybe it is but if ur not worried about budget as much then it should be easier. If you still want to build around Hidetsugu's Second Rite go ahead but just know that it's probably not the most optimal way to deal 10 dmg. Its too specific. Even a cheap legacy rdw deck can be constructed that wins turn 4-5 consistently with almost any combination of burn spells. The biggest concern is burning out, especially to counters thats why wasting a card on pyroblast is only worth it if it deals a larger than normal about of dmg. Instead of casting that u could just cast another burn spell that works anytime. You don't need Vexing Devil unless youre building a modern deck, theyre are plenty of cheap legacy options to build a blazing fast rdw. Im leaving a link to my legacy rdw build and u can check it out for inspiration if like. Hope this helps, good luck! http://tappedout.net/mtg-decks/legacy-burn-rdw/
August 31, 2015 8:50 p.m.
Thanks Metamorphic1992, I think I am going to make this deck Modern... but what to replace with the (now) missing Ruby Medallions and Fire Servants? I am still going to run Hidetsugu's Second Rite. For a few reasons. Personally I think it is a great way to make them lose 10 health because a lot of times Guttersnipe will be right there out with him and making him to lose 12 health.... with a single card. The chances of getting this card are a TON higher than getting the perfect combination in a different format of burns and goblin guide and vexing devil, etc. etc. Also, this card is a big deterrent for Eidolon of the Great Revel, cause my opponent wil just be making it easy for me to kill them in one swift, clean stroke.
So, any ideas ofA. How many Fire Servants to be trashedB. How many goblins should I remove (and goblin 'nades)
Thanks for all the help as usual (although I may disagree slightly lol)
September 1, 2015 7:23 a.m.
Also, Hidetsugu's Second Rite is a great deterrent to a lot of highly competitive cards such as fetch land/cards to pay to not come in tapped such as Stomping Ground.
September 1, 2015 7:28 a.m.
Bloodspawn says... #17
Youre on the right path adding more burn. Vexing Devil is a great card! My only concern is that all the spells you mention is CMC 1 which would empty your hand quickly. Try to keep a curve and also add spells of a little higher CMC and you will get more use out of Fire Servant and Ruby Medallion. One card you could consider is Exquisite Firecraft.
If you want to go modern you need to replace the medallion and the servant as you mention. Cloud Key could replace the medallion and Pyromancer's Gauntlet or Curse of Bloodletting the servant. There are other options than the key if you are prepared to splash blue. You could also go for more instant speed spells, such as replacing Devil's Play with Volcanic Geyser and use Braid of Fire to ramp for mana, like I mentioned earlier.
September 1, 2015 12:21 p.m.
Bloodspawn says... #18
Or, if you are prepared to splash green: Braid of Fire + Upwelling seems like a pretty nice combo :)
September 1, 2015 12:26 p.m.
Bloodspawn says... #19
Pyromancer's Googles, Infernal Plunge, Gruul Signet, Desperate Ritual, Simian Spirit Guide and Generator Servant are also ramp options to consider.
September 1, 2015 1:04 p.m.
Bloodspawn says... #20
I guess keeping the goblins and Goblin Grenade and replacing the fire servants and medallions with 3 Pyromancer's Goggles and 3-4 Infernal Plunge seems like the most synergetic option to me. If you use Infernal Plunge to ramp into Pyromancer's Googles you can still play any spell with 3 lands and have an otherwise low curve with spells like Rift Bolt or Lava Spike since the Pyromancer's Goggles double their efficiency. If you don't draw Pyromancer's Goggles you can still use Infernal Plunge to ramp a Devil's Play or a Hidetsugu's Second Rite
September 1, 2015 1:40 p.m.
I am currently thinking about Magma Jet being another possible card to use, it will help ramp a little bit, and I mean burn decks are (and should be) picky.
Pyromancer's Goggles are too expensive, the reason I am cutting at least 3 of my Fire Servants is because they are now a guaranteed 5 mana and not like a 60% chance of 4 mana. I like the idea of Braid of Fire, but it is a little bit expensive, but I don't know, I just have never seen it in action before and am not sure if it would be considered a waste of a turn 2 or not.
I am not gonna run mana-generating cards as well, they can be a bit risky.
What about -2 Hordeling Outburst -1 Goblin Grenade and -2 Fire ServantThen +4Magma Jet/Browbeat/other undecided burn card and +1 Mountain?
Once again thanks Bloodspawn for the valuable input. I will definitely put Braid of Fire on the maybeboard... will have to playtest with new deck to see how long it normally takes me to win.
September 1, 2015 2:02 p.m.
Bloodspawn says... #22
Lastly, Goblin Arsonist and Mudbutton Torchrunner are also goblins :)
September 1, 2015 2:19 p.m.
I would consider torchrunner.
What do you think about Forked Bolt?
September 1, 2015 2:23 p.m.
Metamorphic1992 says... #24
I would forget about ramp spells. Modern like legacy is a fast format. Using exotic cards like second rite is fun but not necessarily practical and its a big counter target. Theyre arent any red counters blue spells in modern. Spellskite is about the only option. Your best bet imho is to cut out all of the cmc 4 or higher, leave out the ramp spells, and focus on the most powerful and universal burn and creature spells. Combos r nice but they often hit the field too late b.c u need multiple specific cards and/or they cost too much. Magma Jet is solid b.c of scry, Forked Bolt is a nice blocker removal but so is Arc Trail i would just board them in against aggro. Your best bet is for a straight forward speedy type deck. Creatures i recommend are- Vexing Devil Goblin Guide Ball Lightning Monastery Swiftspear Hell's Thunder Burn spells- Lightning Bolt Magma Jet Searing Blaze Shard Volley Thunderous Wrath Lava Spike Rift Bolt Arc Trail Exquisite Firecraft Needle Drop Burst Lightning Searing Blood Slagstorm
Bloodspawn says... #1
I cant's see how that scenario is possibly better than having no cards in hand and topdecking a Hordeling Outburst...
August 30, 2015 2:29 a.m.