Hog Roast

Standard* Madnote

SCORE: 107 | 106 COMMENTS | 18440 VIEWS | IN 63 FOLDERS


Madnote says... #1

@FROZR2 Card draw hasn't been an issue, and I am playing Searing Spear . Yes the Electromancer doesn't help Pillar of Flame specifically, but that spell is fantastic, especially for cards like Gravecrawler . My spells are very low mana cost despite the electromancers for a couple reasons: in case I do not draw any electromancers I can still sling spells with ease, and the spells with overload will be easier to gain the overload affect with the electromancers on the field. I could possibly reduce the Goblin Electromancer down one, but they do tend to attract player hate so I like them around.

@spacecoyote1313 I did consider Reliquary Tower at one point but I've yet to have an issue with too many cards in my hand, thank you for the good suggestion though!

October 4, 2012 11:40 p.m.

gioppasup says... #2

I suggest Think Twice instead of Curiosity . Pretty deck. +1 for me!

October 5, 2012 4:38 a.m.

SGB517 says... #3

Looks awesome...I'mma try it.

October 5, 2012 2:02 p.m.

ouroborobelisk says... #4

I love this build! I'm thinking of adding in Talrand, Sky Summoner , his Invocation and a couple Snapcaster Mage s.

October 6, 2012 6:47 a.m.

GunG12aVe says... #5

no 1 of krenko or talrand? krenko's bonus is using krenkos command and the other goblins, and gives additional friends for hellrider

October 8, 2012 1:15 a.m.

Folfire says... #6

I have some:1. Mana issues, usually I have more than I would ever need2. If I don't draw Curiosity , I end up with no cards in the hand and lags the game, opening turns for the opponents.

Is there a way to address these two topics? Indeed, I think I would drop 3 or 4 red damage spells in favor of some card drawing. Inspiration and Think Twice are some examples of fast draw if you have those Goblin Electromancer that are otherwise not helping as much as they should.

October 8, 2012 10:23 a.m.

Madnote says... #7

I agree with the mana issue, usually its not too big of a problem when I get a Curiosity feeding my hand but I have had games where I am getting mana flooded. I'm going to drop down to 21 I think.

As far as card draw, I switched out Unsummon for Inaction Injunction to give extra draw, but I could put in Think Twice somewhere.

For those pointing out more creatures that go well in this deck, yes there are lots of awesome choices. The problem is, if I loaded a deck with creatures that have great synergy with spells, that would defeat the purpose of playing heavy on spells. This build could easily work with taking out Hellrider for Talrand, The Sky Summoner, etc. But these are the creatures I enjoy, and have worked very successfully for me. I'm not saying they are better, but that adding more creatures is not ideal.

October 8, 2012 11:26 a.m.

floopthepig says... #8

ill start by saying i love this build. draw+ tiny burn spells is awesome... i just don't see you dealing with removal at all. i just finished my guttersnipe deck and i had a problem where i play him and he gets removed straight away. as for Unsummon vs Inaction Injunction its a difficult choice between decks draw theme and such a useful card. but i would have to go with unsummon only if ur going to have 4 otherwise use inaction (i dont even like inaction injunction in my azurious deck). in summary u get a +1 from me but look out for stompy monsters bigger than 5/5 and removal

October 8, 2012 7:50 p.m.

Madnote says... #9

Thank you floopthepig! I agree that removal could be a pain for the Guttersnipe . I did put Mizzium Skin in my sideboard to deal with heavy removal decks, but if it did go mainboard it would still trigger his 2 dmg and a card draw if I have Curiosity on him.

October 8, 2012 8:18 p.m.

floopthepig says... #10

quick question about Mizzium Skin say the field is as follows. u have a guttersnipe turn 3. turn 4 i play Murder and pick guttersnipe respond with Mizzium Skin would the hexproof protect the already targeted guttersnipe? (imo it would but targets are already declared)

October 8, 2012 8:46 p.m.

floopthepig says... #11

quick question about Mizzium Skin say the field is as follows. u have a guttersnipe turn 3. turn 4 i play Murder and pick guttersnipe respond with Mizzium Skin would the hexproof protect the already targeted guttersnipe? (imo it would but targets are already declared)

October 8, 2012 8:46 p.m.

Madnote says... #12

Provided I have the mana to cast a Mizzium Skin when you cast Murder , yes it would protect my goblin. Mizzium Skin goes on the stack on top of Murder , and thus resolves first, preventing the goblin from being the target and causing Murder to be wasted.

October 8, 2012 8:57 p.m.

Branigan says... #13

Cool deck. I had fun testing it against my R/U izzet "Unequivocal Combustion". Went dead even at 3-3

October 10, 2012 8:57 p.m.

wallrick says... #14

If you want to draw cards with hellrider like this, Tandem Lookout is a much more viable choice of card than Curiosity , only problem is that it shares it's CC with guttersnipe.

October 11, 2012 11:56 a.m.

robindude says... #15

how is tandem lookout better? it cost 3 times more mana and can be wiped out by one damage (elictrickery) the only upside is you have 2 sources that can do damage to get cards....... if the opponent has no blockers seeing that a 1/1 token would kill the lookout and remove guttersnipes draw for damage

October 11, 2012 7:22 p.m.

Toddington says... #16

It's better with Hellrider , because it's a body that can attack. It would be better to have a Tandem Lookout killed than an enchanted guy, so they don't get card advantage via removal. I feel like cost is the determining factor here though, and Curiosity is significantly cheaper.

October 13, 2012 8:27 p.m.

Deck needs more land. Just made it. loses majority of the time due to lack of land early game

October 14, 2012 2:27 p.m.

Madnote says... #18

Thats odd, a common issue I had myself, as well as other posters that have playtested it, claim they were being land flooded.

October 14, 2012 2:34 p.m.

Toddington says... #19

Why not add a Desolate Lighthouse or two? Will help you with screw, and stop you being flooded. The cantrip effect of Inaction Injunction helps you see more cards, how about the full four? As to what to take out, how good are Electrickery and Thunderous Wrath ?

October 14, 2012 6:32 p.m.

floopthepig says... #20

Annihilating Fire is the only Pillar of Flame alternative i can think of but is a bit meh.

Dual Casting , Lightning Prowess are ways to turn your electromancers into more than just spectators.

Epic Experiment vs Thunderous Wrath . there are decks out there (G/W) that will heal faster than you burn and have tough creatures higher than 5 so may i suggest to go with epic experiment just because it gives you that option of casting many spells, ie 2 searing spears (although i admit thunderous wrath is more reliable).

Increasing Vengeance and Reforge the Soul are fun ones to consider

October 28, 2012 1:23 a.m.

aaronmaxwell says... #21

If you attack with three creatures with a curiosity attached hellrider on the field do you draw 3 cards from hellriders ability?

November 17, 2012 10:59 a.m.

robindude says... #22

yes, if it was worded as "hellrider does X damage were X is the number of creatures you attack with" it would damage deal once and trigger curiosity once, but since its worded that each creature causes hellrider to deal 1 damage its 3 different occurances of damage causing you to draw 3 cards

November 17, 2012 2:53 p.m.

A Cackling Counterpart could be devastating here if you used it on Hellrider or Guttersnipe . Just a thought.

December 11, 2012 7:29 p.m.

MindAblaze says... #24

Hey, nice deck! Can you look at my Curious Goblin Psychosis, it's essentially a multiplayer version of this deck. Just wondering if there's anything you've found really valuable from playing that I may have missed. Oh and +1!

February 23, 2013 6:47 p.m.

apt142 says... #25

Goblin Electromancer isn't providing a lot of benefit here. Most of your instants and sorceries are pretty cheap to begin with.

I'd suggest swapping those out with things that are a bit more aggressive on the battlefield to put some pressure on your opponent and distract him/her from the Guttersnipe s.

February 26, 2013 11:10 a.m.

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