Sideboard

Creature (6)

Enchantment (2)

Instant (2)

Sorcery (5)


Maybeboard

Instant (2)


Here's pretty much the perfect starting play:

Turn 1: Forest, Blisterpod

Turn 2: Swamp, Carrier Thrall

Turn 3: Mountain, Flayer Drone

Turn 4: Forest, Emrakul's Evangel , Blisterpod

Turn 5: Mountain, Mirrorwing Dragon

Turn 6: Swamp, Impact Tremors, Zulaport Cutthroat, Blisterpod.

Use the last red mana to cast Otherworldly Outburst on Mirrorwing to make it bounce to all of your other creatures. They now all have +1/+0 but more importantly they all create a colorless 3/2 Eldrazi Horror Token when they die. Attack with everything but the Cutthroat and the Evangel. Here's the breakdown of your win:

Unblocked you will deal 18 damage. If that actually happens, all you have to do is tap the Evangel and sacrifice itself to get a Cutthroat trigger putting them at 1 health and then the token will trigger Flayer and a Tremor to put them at -1.

No matter how much damage gets through, you can decide how and when to use the Evangel to finish off your opponent. If the Blisterpods get through they will deal 6 damage. It is in your opponents best interest not to block because each one they kill will trigger a 1/1 Scion and a 3/2 Horror which comes with a trigger of Zulaport, Flayer, and Tremors for 3 damage each instead for up to 9 damage. It's too bad that they can't be sacrificed to the Evangel because they are Eldrazi, but that's ok. Assuming they weren't blocked but everything else was and none of your creatures died you only need 14 more damage to kill them this turn. Tapping the Evangel and sacrificing the Thrall, Mirrorwing, and itself will create 6 3/2 Horror tokens (one from the Evangel's ability and another from the Outburst). The Thrall will also create a 1/1 Scion for 7 total tokens. The three creatures dying creates 3 triggers from Cutthroat for 3 "damage" and the 7 tokens create 7 Tremors and 7 Flayer triggers for a total of 17 overall damage. The new Scion can also be sacrificed for another Cutthroat trigger rounding the combo damage to 18. This is on top of the 6-9 damage from the Blisterpods which should have been enough to finish the job all at once.

You could increase the amount of damage from Tremors over the first few turns which would require fewer creatures in your final assault, but it would certainly become a target and hinder your overall damage should it get destroyed. If your opponent has a slow start you can also reduce the required damage by simply attacking a few times.

The important thing to note here is that you can miss a couple of drops and still come out lethal on turn 7 or 8. Otherwise, since everything in the deck creates tokens of some kind you could also win just by flooding over your opponent with a horde of small creatures. Mirrorwing does not have to be a part of the combo either, it's more of an insult to injury finisher. Zada, Hedron Grinder could be used in its place and activate the same combo a turn sooner, but the bigger body and flying on Mirrorwing for only one more mana give it the edge, but what really tips the scale is the fact that if your opponent tries to pull any kind of direct burn or spot removal they would also be burning or destroying everything on their side of the board.

Sifter of Skulls adds yet another token drop when your creatures die, so you can actually get up to 4 tokens per death of Carrier Thralls and Blisterpods. They get one from themselves, one from Outburst, one from Evangel, and another one from Sifter. That's crazy.

Almost every creature qualifies for Collected Company and would add to your final explosion if done just before an Outburst and you only need 5 mana to do both. Of course you can also do this at Instant speed before combat and get a bunch of ETB triggers and death triggers from blocking which is a devastating turn of events for your opponent. Of course you can cut the budget for this deck in half by omitting CoCo and just playing with 4 Evangels and 4 Sifters. You'd still be fine. In fact, I'm going to try without because it hasn't exactly been necessary in playtests. Certainly helps hit a few extra triggers but I have the feeling that in the games I need it I'm already losing. I'll put it on the back burner. If I owned CoCo in paper already I wouldn't hesitate but since I don't and it rotates out next block I'm not likely to invest in any either. For those that do already have it it's probably worth keeping around.

Call the Scions and Spawning Bed are great ways to get ETB triggers and death triggers as well. It doesn't hurt that you get mana out of the deal too so they can help you play more spells per turn while you're at it.

Act of Treason and Bone Splinters is a very fun one-two punch at your opponent that gets rid of two creatures while getting in extra combat damage by stealing a blocker and then a death trigger when you sacrifice their creature. It's all even sweeter that their own creature could also help you generate that many more tokens as well depending on your board state to add insult to injury.

From Beyond doesn't have an Eldrazi Titan to go looking for, but you're opponent won't know that. A little bit of a mind game as you get a free Scion drop every turn.

Nantuko Husk was difficult to put in sideboard since it's such an amazing sac-engine, but he's there when and if you need him. Rot Shambler also waits in the wings to build up a ton of +1/+1 counters just in case you need a big fatty to finish off your opponent or just be able to trade blows with an Eldrazi.

And that explains that. I'm terrible at decks that go more than 2 colors, but I couldn't stop thinking about this combo as an enhancement to a similar Rakdos deck that I love to play on MTGO. Check it out, it's crazy budget and crazy powerful. I love how consistent it is, but adding in green and a few other changes builds up to a much more powerful finisher.


Coming and Going

MTGO Hobbez9186

SCORE: 2 | 203 VIEWS | IN 2 FOLDERS


Thanks for reading, let me know what you think and how you might want to change this up to possibly make it even faster or consistent. The mana pool is usually what bites me, but there aren't a ton of options in Standard that I'm aware of.

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Date added 8 years
Last updated 8 years
Exclude colors WU
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 0 Mythic Rares

17 - 2 Rares

14 - 5 Uncommons

18 - 8 Commons

Cards 60
Avg. CMC 2.46
Tokens Eldrazi Horror 3/2 C, Eldrazi Scion 1/1 C
Folders To Build in Paper, updated_try
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