Holy Union Version 2.0
Standard*
SCORE: 46 | 89 COMMENTS | 12631 VIEWS | IN 19 FOLDERS
Big changes to main and start of the side —July 26, 2013
Dropped some cards I really liked but found lacked full synergy. Sideboard is started and looks strong so far. Please continue to throw out ideas, I will use them if they are a better option. Thanks again to all who helped this deck grow.
@BawbMaggit that is actually a very good suggestion. I forgot all about that card. I think I am going to playtest with that. Thank you.
July 21, 2013 1:50 a.m.
You should try playing a few Commander's Authority . It is a useful way to get out a lot of creatures quickly.Another card that would work great for this deck is Privileged Position . This deck seems to me to have a weakness to cards that force you to discard cards, or general black killspells. Privileged Position would help alleviate some of that weakness.
July 21, 2013 2:13 a.m.
BawbMaggit says... #4
@eddiem97 I think he is attempting a standard deck so privileged position wouldn't be legal.
July 21, 2013 2:31 a.m.
@BawbMaggit Thanks for that. As you can see, I don't read much fine print...
July 21, 2013 2:48 a.m.
Codeboy3423 says... #6
This is a very Good Post rotation Deck...I might make this deck depending what Theros has in store.
July 21, 2013 4:30 p.m.
ygamretuta says... #7
post-rotation sideboard: 2x Naturalize , 2x Oblivion Ring , 2x Encroaching Wastes , 2x Pithing Needle , 2x Rest in Peace , 3x Witchstalker , 2x Bramblecrush
July 22, 2013 5:54 a.m.
ygamretuta says... #8
oops, Oblivion Ring is not post-rotation. You might wanna consider Ranger's Guile for it. I also recommend putting in Kalonian Hydra (so good with Archangel of Thune ) and Voracious Wurm (again so good with Kalonian Hydra and Archangel of Thune
July 22, 2013 5:56 a.m.
Blind Obedience instead of Imposing Sovereign ? Obedience affects artifacts, gives you extort and, as an enchantment, is less vulnerable to removal; unless you really need that 2/1 body, Obedience seems better.
July 22, 2013 6:40 a.m.
GraysonMatter says... #10
I think you might need a bit more lifegain mechanics for Archangel of Thune It is probably hard, but maybe even running one or two Path of Bravery could help.
July 23, 2013 12:14 a.m.
@ All
Please excuse my lack of responses. I will get to everyone soon. I have just been really busy with work. Thanks again for helping make this deck the best!
July 23, 2013 12:56 a.m.
You are correct. I have yet to figure out a replacement for them but will be switching them soon. Thank you
July 23, 2013 2:24 p.m.
I like the changes, man. Especially the Deadly Recluse . I was hesitant putting him in my deck but I'm so happy I did! But I have to ask, why no Loxodon Smiter ? Or are you planning on keeping him in the side for now?
July 23, 2013 3:45 p.m.
Thank you for your comment. The centaur flows with the lifegain part of the deck better than the smitter. I lost Thragtusk to rotation so its the next best thing I had to replace it.
July 23, 2013 4:32 p.m.
Okay that makes sense. Yeah, I feel people who ran thrag before are going to be having serious withdrawal after rotation lol. I like this deck though, so +1!
July 23, 2013 4:39 p.m.
I really like this deck, nice work! G/W was always my favourite color combination.
Coming back to the sideboard suggestion of ygamretuta: Wouldn't it be more useful to use Sundering Growth instead of Naturalize , as it has the same effects, the hybrid mana is no problem with this deck and a small chance of populating the wurm token?
July 25, 2013 11:50 a.m.
Good change of cards I am liking the flow with the angels when I update I am thinking of going with life gain ramp and 4Ajani, Caller of the Pride for double strike also using things like Archangel of Thune & Fiendslayer Paladin & Unflinching Courage not really sure just yet still looking for replacements for SelesnyAggro going to be losing quiet a bit when rotation hits.
July 25, 2013 12:20 p.m.
This might have been addressed earlier, but why not use Selesnya Guildgate instead of Transguild Promenade ? Both come in tapped, but Guildgate doesn't have the "pay 1" requirement.
July 25, 2013 3:32 p.m.
Probably going to use the guildgates in place of the Sunpetal Grove that are going to rotate out soon. Thanks for the sugesstion.
July 25, 2013 4:05 p.m.
Strawberries says... #21
Curious as to how you are playing the Centaur Healer ? Seems awkward to me (who hasn't played this deck so please don't be offended) when you could have Loxodon Smiter , as well as when you have Unflinching Courage and Fiendslayer Paladin already. How does Deadly Recluse perform in the mainboard? I feel like Fencing Ace would be really nice in here, but it all depends on what you mostly play against. Thoughts on Imposing Sovereign vs Blind Obedience ? Also are you not interested in Angelic Accord ? It seems like it might promote better syngery with Centaur Healer and would fit well with Fencing Ace , Fiendslayer Paladin , and Unflinching Courage . 4 Lay of the Land seems a bit much to me, it's usefulness is so high variance in my opinion with the Transguild Promenade and Elvish Mystic I'm just not sure 4 is the right number, do you feel you need some added assurance for the double white and green cards?
July 25, 2013 4:32 p.m.
Strawberries says... #22
I also really 1x Door of Destinies
in this type of deck, don't want to depend on it, but if it's online with Archangel of Thune
the counters will outrace any deck I imagine. Rootborn Defenses
seems like a great sideboard option, I believe it will help a lot vs a Planar Cleansing
or the more prevalent Supreme Verdict
(both of which the deck appears to be weak too right now.)
July 25, 2013 4:40 p.m.
I should probably say now if someone before me hasn't that Seraph of the Sword, Deadly Recluse, and (especially) Lay of the Land are all really bad. If better replacements seriously can't be found, then I weep for next season.
July 25, 2013 7:54 p.m.
Thank you for the questions. Theymake me really look at my deck and give it reason. The Centaur Healer s are there in place of the rotated Thragtusk . The life gain they present is still good even though Restoration Angel is also out and help trigger Archangel of Thune . While the smiter may have a bigger body and in some aspects, a little better affects, the healers have better synergy I think. On the Deadly Recluse opinion, a death touch creature that also has reach is nothing to laugh at. It makes attackers think twice which in turn gives me time to improve my board presence. While Fencing Ace is a good suggestion that I did over look, I feel the defense power I have in the recluse is to good to replace. I acctually had Imposing Sovereign in before someone suggested Blind Obedience but did the swap because they had a good point. If you want to know why just look in the comments but it was mostly because of the ease in removability in the sovereign. Angelic Accord seems like a good card I may playtest to be honest, thanks for that. And finally, the Lay of the Land s are in there in a playset for mostly mana fixing and sustainment. Could I bring them down to three, probably but I feel more comfortable having the playset because of all of the removal that can take out the elfs. I am still messing around with the land so its not all set in stone but for now this seems to work rather well. Thanks again for making me think through my decisions.
BawbMaggit says... #1
Personally I like Transguild Promenade more than Shimmering Grotto pay into it early so that you don't have to pay into every turn. however it still comes in tapped and you need to pay into it so it's a preference choice.
July 21, 2013 1:45 a.m.