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Artifact (1)


I will be building this mono red monstrosity and seeing how it goes. Being a mono color deck and that color being red there are some huge drawbacks that we will have to overcome.

Creatures you control get +2/+2 and have flying and "[R] This creature gets +1/+0 until end of turn." To me this means I want a lot of small creatures, perhaps a token theme. I'm also going to want multiple ways to sacrifice my general to make sure that this happens. I'm going to need some ways to overcome card disadvantage that is fairly common for mono red and aggro in general.

All Suggestions are welcome!

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Date added 10 years
Last updated 10 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

44 - 0 Rares

12 - 0 Uncommons

6 - 0 Commons

Cards 101
Avg. CMC 4.58
Tokens Copy Clone, Dragon 5/5 R, Eldrazi Spawn 0/1 C, Elemental 1/1 R w/ Haste, Elemental 3/1 R, Emblem Koth of the Hammer, Goat 0/1 W, Goblin 1/1 R, Kobolds of Kher Keep 0/1 R, Myr 1/1 C, Phyrexian Germ 0/0 B
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