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Hello.

The deck has a lands theme. The second theme is tokens. I don't use infinite combos or any type of mana doublers or token doublers. It doesn't use any sacrifice outlets other than with the lands. As a result, the ability to untap lands or permanents is also a sub-theme. The deck plays a lot with the Minamo, School at Water's Edge ability to untap something like Phyrexian Tower or Gaea's Cradle or Rhys the Redeemed.

The goal is to win with Siege-Gang Commander and goblin tokens. If you enchant your Mountain with the Wild Growth and you have Earthcraft in play, all your goblins can tap for two mana to fling themselves at your opponent. You use Rhys the Redeemed ability to double all your tokens, generating lots of goblins and lots of mana to burn the opponent. You make a ton of tokens this way and you use Deserted Temple effects to untap your Minamo, School at Water's Edge to activate Rhys the Redeemed multiple times in a turn.

You can also build a token army and attack with Kenrith, the Returned King giving your tokens haste. You can also make a Scute Swarm army. You can pump the army with Finale of Devastation or double their attacking power with Gisela, Blade of Goldnight. If you have Seedborn Muse in play, it allows you to quickly pump your army with Kenrith, the Returned King at the end of each opponent's turn.

There's also a group-hug theme to the deck with Rainbow Vale and Noble Benefactor and Skullwinder as well as Kenrith, the Returned King himself or other cards.

You can use these creatively such as triggering Noble Benefactor and searching for Wheel of Fortune so everyone has to discard what they searched for.

There's also an Imperial Recruiter theme as well to the deck which plays with Reveillark.

The deck plays with some old school lands that don't make mana on their own, and it's fairly color intensive, so cards like Dryad of the Ilysian Grove and The World Tree or Yavimaya, Cradle of Growth make so that even your Bazaar of Baghdad or your Glacial Chasm can tap for colors.

You don't need a hand much with this deck because many spells can be retrieved from the graveyard when needed. Instead, it's more fun to play cards from the top of the deck or trying to rebuild your hand using Kenrith, the Returned King or Wheel of Fortune or cards like Dark Confidant.

Gisela, Blade of Goldnight can be both offensive or defensive and serves as a great .

Graveyard hate can be problematic because you really rely on using your graveyard later after the game has stalled. But the deck has enough power on its own to outlast dedicated hate, although with so much of the deck being geared towards value cards as opposed to splashy cards, you can run out of steam sometimes if your graveyard strategy is shut down and your powerful cards don't show up in time.

With many of your cards being value cards like Coiling Oracle or Wood Elves it doesn't matter so much if they die and it helps you from being overrun by early aggressive attackers and token swarms.

The deck is really fun in part because there are lots of answers to many troublesome game states that require creative thinking and instinctive play. Have fun.

Sun Titan is an important card which can return Song of the Dryads for troublesome permanents (even if the permanent has shroud.) You can also recur Song of the Dryads multiple times by copying Sun Titan and using Ghost Quarter to kill whatever it enchants.

Ghost Quarter can also be used on your own land if you needed to put Wild Growth on something other than a Mountain in the early game but now need to move it to the Mountain when you want to generate mana to kill with Siege-Gang Commander so you destroy your own land which puts the Wild Growth in the graveyard, and then you return it to play with Sun Titan.

Cards like Flagstones of Trokair and Ghost Quarter are easy ways to trigger some of your own landfall triggers.

It's fun to play. Please upvote if it intrigues you.

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Casual

95% Competitive

Revision 21 See all

(3 years ago)

+1 Volo, Guide to Monsters maybe
Top Ranked
Date added 3 years
Last updated 1 year
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

56 - 0 Rares

15 - 0 Uncommons

9 - 0 Commons

Cards 100
Avg. CMC 2.65
Tokens Copy Clone, Elf Warrior 1/1 GW, Goblin 1/1 R, Insect 1/1 G, Spirit 1/1 C, Treasure
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