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Hyper-Abzan

Modern*

zev613


This is the evolved version of my pre-release deck ,which is almost completely different than it originally was. It is based upon a ton of +1/+1 counters. I'm looking for feedback about if it's good, what I should add or take out, so on. since I am planning on getting the rest of the cards in a couple of days. Until now, I've been using proxies to play test it against different decks of my family and friends casually. The deck works as follows: Corpesjack Menace is the basis, since it doubles +1/+1 counters. Only problem is that is a creature. Also, Hardened Scales does X+1 counters, and Solidarity of Heroes doubles for specific creatures. Death's Presence adds a lot of counters upon creature death. Necropolis Regent adds counters upon combat damage to a player. Incremental Growth adds counters, which become a lot of counters combined with the cards mentioned above. Mikaeus, The Lunarch and Abzan Ascendancy adds counters to each creature. Heroes' Bane goes really well with all of the above mentioned cards, since it becomes a very large creature after only a few short turns. Finally, the Khans creatures which give flying, lifelink , deathtouch and trample are in this too. The one with trample has 3 copies so the game goes quicker.Biggest con of this deck is that it is a little slow... takes a lot of turns to get really big creatures, but if the game goes on a little long it will basically win. Especially with 20+/20+ creatures with trample.

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Date added 10 years
Last updated 8 years
Legality

This deck is Modern legal.

Rarity (main - side)

4 - 0 Mythic Rares

13 - 0 Rares

21 - 0 Uncommons

4 - 0 Commons

Cards 61
Avg. CMC 3.51
Tokens Spirit 1/1 W, Warrior 1/1 W
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