I will build your build and see how it suits me, I wanted to build a casual but optimized creature based build and I think this list is pretty much ok, I have made some small changes: I replaced : gone : Guul Draz Vampire Quag Vampires Martyr of Dusk Bloodhusk Ritualist Pulse Tracker Kheru Bloodsucker added : Metallic Mimic Skullclamp Adaptive Automaton Rakish Heir Tithe Drinker Etchings of the Chosen
and changes in the manabase :
Dragonskull Summitit by Luxury Suite as this one will never enter tapped Nomad Outpost by Scrubland As I dislike enter tapped lands in an agressive build and I think your red sources are a bit high. Orzhov Basilica by Godless Shrine again because I dislike enter tapped lands Mountain by Badlands These last 3 changes also change the amount of swamp/plains cards in your deck from 12 to 15 making your isolated chapel less likely to enter tapped. I have also descided to play snowcovered basics because that gives more options that your opponents can assume you have.
so this leaves the following enter tapped lands in your deck: Path of Ancestry this one I completely understand and agree Mortuary Mire I wonder if this one is good enough, can you elaborate on why this is good enough in this deck Windbrisk Heights again the same question, is this card good enough?
Now finaly some lands that might be worth looking into: bojuka bog. I know, it enters tapped, but will probably be a good replacement for mortuary mire blood crypt plateau prismatic vista if you think this deck can handle with 1 less land that effectivly gives mana
April 13, 2020 11:20 a.m.
BigBoyBeau says... #3
mandrua, I've made some changes, feel free to check them out. I'll look into your manabase recommendations here soon.
June 28, 2021 9:03 p.m.
Hey there! I love your unique take on this deck (not sure if there are other Hyper Markov decks out there)! What I notice is that this really plays as a mono black deck barely splashing red and white, which is not a good or bad thing, just different. I am not a big Mardu player or all that familiar with vampires but I’ll do my best to give you some good feedback.
Any heavy creature based decks usually sit comfortably at anywhere between 25-35 creatures slots. Being that your deck is “hyper” in this regard makes sense you are running a lot more—plus as you say the deck runs well, so hard to argue with that. My instinctual feedback here is that you could probably cut down your creatures to 40-45 and still get the effects you want (maybe you’ve already tried this).
You also already have some of the recs I’d give you like Cathars' Crusade and Anointed Procession in your maybeboatd. I think you should 100% include the latter. Because you generate a ton of tokens, Settle the Wreckage would double as unexpected ramp and in crucial times a one-sided board wipe. It does have 2 white in its cmc so probably not for you.
Someone just told me to take out this card from my Pirates deck (and use Shared Animosity ) but it is usually used as a finisher. That card is Kindred Charge . Again 2 red in its cmc and double the cost of Shared but it triggers ETBs.
Maybe Cursed Mirror ? Seems like a good fit, pretty flexible and a nice flavor add.
Chance for Glory , Savage Beating , and Reconnaissance all seem random but could fit into a creature-focused deck.
That’s all I have at the moment, but I hope that helps a little! Again, this is a great brew. Cheers!
June 30, 2021 6:42 a.m.
Just following up on the previous comment;
You definitely need to run Reconnaissance , it is the best value for mana cost. You can activate it after combat damage was resolved, but before the end of the combat phase, effectively giving all your creatures vigilance in addition to not caring about blockers.
Cheers,
June 30, 2021 8:44 a.m.
BigBoyBeau says... #6
Thank you McToters and Heliogabale, I definitely need Reconnaissance for the vigilance, or to get attack triggers without getting my creatures killed, or to hold off damaging opponents (for political reasons). It's been added to the deck.
McToters, I appreciate your comments. It is a fun experience when playing this deck to have so many creatures. Fortunately vampires have card draw creatures, reanimation creatures, and many other beneficial effects to make each worthwhile.
Cool idea to ramp with Settle the Wreckage . I hadn't realized you could do that by hitting your own creatures! I don't really do ramp in this deck though so I'll try that out elsewhere.
Of course there are a few matchups out there that could be a huge problem for this deck, but most of the time you just have a ton of vampires. If they get killed you play lots more. It's a real thrill to constantly threaten opponents with hordes of vampires. If a player is restricting your ability to play and attack with creatures you can ask other players in the game to help you out or you can try and set up an aristocrats kill. Of the other recommendations you've made I am most interested in putting Anointed Procession back in the deck. The 4 CMC means it's usually going to help most if a game drags on. It helps the eminence bonus and could be especially good for the aristocrats situations with cards like Elenda, the Dusk Rose .
June 30, 2021 12:10 p.m.
VampRamped says... #7
Very good list if you can check out my list A Vampire Storm *Primer*, and let me know what you think.
For your discussion of the new Cards from what came out in the Midnight Hunt, I think that Vampire Socialite is basically just a two mana vampire lord which is very good and especially ideal for an aggro deck. Voldaren Ambusher is great and maybe even the all-star of the set as normally you don't want to play removal in Edgar Markov because it hurts the deck's momentum but this lets you have creature removal, and tempo. Falkenrath Pit Fighter has rather good stats and a good-enough ability for a 1 drop.
As for the new cards, I will just discuss the ones that seem worth that time. Voldaren Estate looks like a no-brainer include as it gives all colors of mana in addition to card cycling which is nice. Dominating Vampire looks pretty sweet for aggressive tempo and is also removal if you have a sac outlet which is not too difficult for vampires. Voldaren Bloodcaster looks like a pretty decent card overall, and am interesting to see how it actually plays. The new Olivia could be pretty good value, overall a decent option for inclusion. Bloodtithe Harvester seems not quite as good as Voldaren Ambusher, but still nice to see more removal vampires but the 3/2 statline is pretty nice for 2 mana. Lastly, the new Edgar, Charmed Groom is a bit underwhelming but overall a pretty decent card
As for your deck, it looks good just would make a few minor tweaks in card choices for the aggro deck, but overall the deck looks to have very good synergy for the most part and cohesion towards its goal as an aggro deck. Phyrexian Arena is a slow card advantage engine that is more suited towards midrange Edgar Markov decks. Nighthawk Scavenger is pretty much a strict upgrade over Vampire Nighthawk as just having an opponent crack a fetch land means that Nighthawk Scavenger is just as good with even more potential upside. Bloodhusk Ritualist has an ok multikicker effect but the main issue is the atrocious statline of a 2/2 for three mana. Universal Automaton is just a 1/1 for 1 so pretty much any 1 drop vampire is an improvement, ie Viscera Seer Insolent Neonate, Stromkirk Noble. Also your deck noticeably has no removal which I agree for the most part with the sentiment but would strongly recommend at least 1 card for mass enchantment removal, as one of the biggest weaknesses of an aggro Edgar Markov deck is enchantress decks with propaganda type effects so it is very valuable to have those effects if you need them. Lastly just want to throw in Stromkirk Condemned as a vampire lord that is decent.
BigBoyBeau says... #1
Thank you for your thoughts noahbaine21 and IceIceJay. I keep Coat of Arms because I've yet to be outnumbered by other tribes when the vampires are on curve. Several new 1 and 2 CMC vampires have just been released to bolster the early game. Keep in mind that Edgar Markov provides you an additional vampire token every time you cast a vampire, which means you could attack with 10 or more vampires and have Coat of Arms out by turn 4 or 5. Other good options are Radiant Destiny , Obelisk of Urd , Eldrazi Monument , and Reconnaisance.
June 27, 2019 6:45 p.m.