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Ramp (1)


The main theme of the deck is to draw cards and ramp into Nezahal, Primal Tide. From there continue to card draw until you find one of the win conditions like Worldslayer and then blink Nezahal, Primal Tide with its other ability. Any suggestions are always appreciated and welcome. I wanted to stay away from generic mono-blue control and minimize the amount of hyper-efficient counterspells I play.

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Comments

99% Casual

Competitive

Date added 1 year
Last updated 1 month
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

12 - 0 Mythic Rares

40 - 0 Rares

14 - 0 Uncommons

16 - 0 Commons

Cards 100
Avg. CMC 3.41
Tokens Ape 3/3 G, Elemental 4/4 UR, Frog Lizard 3/3 G, Kraken 8/8 U, Manifest 2/2 C
Folders Decks to try, I am Become Nezahal, Destroyer of Worlds, Interesting
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