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AGRESSIVE BLUE! STEP 1 RAMP FOR MANA STEP 2 RAMP FOR MORE MANA AND COUNTER SHIT STEP 3 PLAY DRAWWW SHIT AND MORE DRAW STEP 4 COMMANDER IS SMALL BUT CONTROL!!! STEP 5 SEARCH DECK WITH DRAW POWER STEP 6 KILL PEOPLE AND COUNTER SHIT THERE ARE 5 BOARD WIPES 1 CREATURE 1 INSTANT 2 SORCERY AND 1 ARTIFACT DECK GOES OFF AS EARLY AS TURN 4 ON A REALLY GOOD HAND!! KEEP DRAAWING FOR CHAASM SKULLER THAT SHIT BECOMES LIKE 40/40 AND GETS YOU 40 LITTLE SHITS WITH ISLAND WALK. INFINITE MANA- ARACNIS + MIND OVER MATTER INFINTE SEARCH = ARCANIS +MIND OVER MATTER. DONT BE AN IDIIOT REMBER YOUR SAFTEY NET IS YOUR ELDRAZI WIN THE GAME= ARCANIS +MIND OVER MATTER LOCK PEOPLE FROM PLAYING SPELLS= TEFFERI+ KNOWLEDGE POOL (SORCERY SPEED IS ONLY AVAILABLE WHEN NOTHINGS ON A STACK BUT KNOWLEDG POOL CASTS SPELL ON A STACK SO TEFFERI SAYS NO! (I took out this lock, friends really did hate it) MANA RAMP ALMOST ALL YOUR ARTIFACTS OMNISCIENCE HAS NO DOWN SIDE IN THIS DECK. Warning following deck may have your friends hate you. Please leave suggestions!!!! FAVORITE COMBO'S -phychosis crawler clone with phyrexian metamorph, and copy artficat! Use your commander burn for 9, or have a thunderbolt for just drawing in your draw phase. -Show and tell into a suprise kozilek, or an omniscience. Then bounce whatever you can because we don't care -lock them out of the game, bounce lands with capsize after generating a shit ton of mana, and say no to whatevr can help them. -when facing agro do not be afraid to be mean they kill you fast so get online quick. -REMEMBER GO FOR THE WIN ALWAYS WIN but its still a game so have fun make conversation and let your friends win once in a while, hold back some counter spells or play this game without omniscience and mind over matter that's why there's a side board. DRAW YOUR ENTIRE DECK MIND OVER MATTER AND COMMANDER PLAY IT OUT NICE AND SLWLY MAKE IT EERLY ANNOYING AS POSIBLE AND WHILE YOUR STALLING WHILE YOUR AT IT LET SOMEONEBUY YOU A DRINK ;)

__2021____ So side note my last edit was a couple years ago, alot changed in the game! Unfortunately paradox engine got banned, but thats okay we love challenges Added on to my previous combo Pemmins aura is nuts with aracanis If your group keeps killing of arcanis and you cant do anything about it, no worries we have quicksmith spy, not as strong as our all mighty savior, BUT we now have a card that taps to draw with no set back so, she still combos off with mind over matter for game or for resources.

Side notes I've removed Teffari just because the sole reason I ran him was for the knowledge pool lock Also got rid of show and tell are only targets were omniscience and kozilek, tbh we can generate enough mana pretty early for them Also might remove trophy mage for her sole purpose in this deck was to find extraplanar lens but unfortunately I have a better chance at just drawing into it first, than having a mage that searches for nothing. Also Baral Might go as wel,he has counter spell cost reductin but i dont seem to have alot of value from him, and when i do draw him i'm never very excited for his pull Some side cards i might put in Jace, weilder of mysteries just because it a back up lab maniac and lab maniac is a big win condition in this deck. Finale of revelation its a better pull from tomorrow Flip Jace because draw power and devotion isochron sceptor+ dramatic reversal infinite mana (plus mana rocks that can generate 3 + is infinite mana I added jace's erasure and sphinks tutalage because we have so much drawa power in this deck its a econd and thrid win condition

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So the goal of the deck now is no longer beatdown with big creatures, but have as much control of your deck and continue to still ramp as fast as possible. Draw cards is never wrong in my experience, only downside to this deck is facing aggro so i included some board wipes feel free to comment and im open to suggestions

Infinite Combos- 1. Arcanis + Mind over matter 2. Quick smith spy + any artifact + mind over matter/ 3. Isochron scepter with mystical tutor on it searching for beacon of tomorrows every turn/ 4. isochron scepter with dramatic reversal and enough mana rocks for 3 mana 5. For infinite damage play psychosis crawler and draw through your deck using kozilek as a constant way to recycle your library

Locks 1.Tefferi + Knowledge pool 2. Mind slaver + Academy ruins 3. Generate infinite mana with isochron scepter and then using copy artifact or phyrexian metemorph copy the scepter and a 2 mana counterspell on it preferably remand ( i guess infinite counterspell 4. Generate infinite mana and use capsize on all your opponents non land permanents

Fun plays 1.Psychosis crawler and chasm skulker are fun by them selves because all you do is play the deck and naturally they get bigger or start pinging. 2.playing sapphire amulet and then copying 2 more times to make all blue spells cost 3 less then playing boral on top of that play spells for nothing pretty much 3.arcanis + paradox engine can win you game by itself 4. Lab maniac is always an obvious win 5. mystic tutor searching for a temporal mastery just ramp that one extra land is always fun

potential cuts -mind slaver -kira the great glass spinner -rhystic study -padeem, consul of innovation

Comments

Casual

100% Competitive

Date added 8 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

34 - 0 Rares

17 - 0 Uncommons

22 - 0 Commons

Cards 100
Avg. CMC 2.33
Tokens Ape 3/3 G, Bird 2/2 U, Frog Lizard 3/3 G, Squid 1/1 U
Folders Agressive Blue budget edh, Potential decks, EDH, EDH, Awesome, Interesting Commander Decks, Baral Barrel, TOPDECKS, Decks to create
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