CrovaxTheCursed says... #2
I am also curious to know why Master Transmuter isn't in here. It seems like the perfect card to get those big expensive artifacts into play. Also, since this is Modern, why not Welding Jar ? Great for regeneration and to bounce to your hand with no consequence with Master Transmuter . Sweet deck though, finally something monocolored lol GG+1
April 30, 2013 2:40 p.m.
Emrakul, the Aeons Torn and Eye of Ugin probably make a better win condition than Mindslaver , although I've never tested with it. Is it faster?
Plus, Eye of Ugin can fetch out your guys along with Treasure Mage .
April 30, 2013 4:20 p.m.
I am using a deck like this and Mindslaver is a good win condition
Eye of Ugin with eldrazis isn't good with urzatron =x
April 30, 2013 7:35 p.m.
Seems like you're playing Gifts Ungiven Tron without the gifts. Why? It helps you find the pieces while maintaining control.
April 30, 2013 10:01 p.m.
WHAT? Eye of Ugin + Eldrazis was the whole basis of RG tron before Jund got owned by the BBE nerf, which is why RG tron isn't played that much anymore and blue variations are preferred to compete with a different metagame. Urza lands are a great way of getting the eldrazis into play. In case you haven't noticed, turn 6-9 uncounterable 15/15 annihilator 6 with Temporal Mastery trigger attached is a substantial mid and late game threat. Are you saying you would prefer Primeval Titan ?
I acknowledge that it is a different metagame now, but I'm pretty sure Tron can devote 2 slots to Emrakul+Eye of Ugin to ensure an inevitable doom for vs other control decks, at least for game 1 before they have Ghost Quarter plus Surgical Extraction .
April 30, 2013 10:14 p.m.
Ohthenoises says... #7
@DNSolver As much as I like Emrakul, the Aeons Torn and Eye of Ugin consider that it takes a total of 23 mana to hunt for and cast that and I can't have played a land for turn yet; broken down as follows: 1 for Expedition Map 2 for it's activation, find Eye of Ugin , play it, tap it for 7 mana to find Emrakul, the Aeons Torn , then 13 to cast him. (Keeping in mind that Grand Architect cannot play a role here aside from the Expedition Map .) If you compare that to the 12 mana that the Mindslaver requires; 6 for Mindslaver , 4 to activate, then 1U to put it back on top, all of which can be paid for using Grand Architect , excepting the 1U.
Also, if I were to run Blightsteel Colossus (which I am considering) that would require 15 mana total to hunt for assuming I had a Treasure Mage . (Which can immediately be tapped for 2 if there is a Grand Architect in play.)
May 1, 2013 12:29 p.m.
Ohthenoises says... #8
@RedZebraTape & eslaton7751 I went without Master Transmuter for the simple fact that I'm not so concerned with cheating things into play so much as ramping into them. I frequently have 6 mana on T3 and have, just as frequently, cast a Wurmcoil Engine then. Welding Jar would be good if I cared about that. With Academy Ruins I can just put those threats back on top to stall for my win condition.
@Pndaah I wouldn't say "Eye of Ugin with eldrazis isn't good with urzatron". I'd be more inclined to say "Eye of Ugin with eldrazis isn't as efficient with this kind of urzatron".
@Aevukh Mainly the price but also because I can always just Treasure Mage my wincons. Yes I know that you can Gifts Ungiven on an endstep but with all my mana I'm never worried about having enough to hold till their endstep, I can easily cast Treasure Mage and plenty left over for Condescend .
May 1, 2013 12:37 p.m.
No no no. You play Eye of Ugin after you find it with Expedition Map whenever or draw it normally. Then, end of your oppponents turn, spend 7 to search out Emrakul if you haven't had to counter anything or anything of the sort. Then, untap and play Emrakul if you have 13 or just have it in your hand. It gives inevitability to your winning as long as they don't kill your Tron lands somehow. Mindslaver can be exiled or countered. While Grand Architect is decent, the metagame has shifted recently toward more controlly builds like UWR and Gifts Control and it can sometimes be hard to stick anything through Remand s, Mana Leak s, Spell Pierce s, and especially Cryptic Command s by that point in the game when you would want to cast and activate Mindslaver .
It certainly does not take 23 mana. You can get Eye of Ugin through a variety of means, then endstep search for Emrakul when you have an opportunity to cast him.
May 1, 2013 5:28 p.m.
Ohthenoises says... #10
I know how you play it in installments, however, I was breaking it down as if I wanted to play it all at once.
If Mindslaver is countered by anything that exiles what you say is true but if it is countered in a normal way I can just place it on top with a Academy Ruins . Also, if I get the first Mindslaver to resolve then I will tap all of their lands so they are unable to do anything on my turn anyway.
Expedition Map is my only land tutor aside from Tolaria West in the deck so 3 mana is the cheapest I can do. If I draw into it I still have to pay 7 to tutor and find Emrakul, the Aeons Torn . The Mindslaver combo still takes less mana to pull off than hardcasting an Emrakul, the Aeons Torn from hand and provides more of a psychological "fuck you" to an opponent because there is nothing that they can do.
Blightsteel Colossus has the same "...inevitability to your winning..." but he is indestructible which plays nice with Oblivion Stone where Emrakul, the Aeons Torn would die. Add to all of that with the fact that he is much easier to tutor for and that he is weaker to only a few things and I think he's a better choice. (Only weaker to things like Dispatch , Path to Exile , etc and Oblivion Ring hits both just as well.)
May 1, 2013 6:21 p.m.
Hey!I made quite a similar deck based on the Architect, check it out!
May 16, 2013 11:09 a.m.
Formortiis says... #13
While it may not actually help you win, a fun card and personal favorite of mine that I sometimes see in competitive monoblue Tron decks is Platinum Angel . It might be worth consideration.
June 22, 2013 10:38 a.m.
The whole point of the Eye of Ugin + Emrakul, the Aeons Torn combo is that you always tutor for him at the end of your opponent's turn. You never do it all during your turn, so you can't say that because it's 23 mana total, it's unwieldy.
However, I don't think any of the eldrazi titans have a place in this deck, seeing as it's artifact themed. The eye can still work, seeing as artifact creatures are colorless.
Would you run Cyclonic Rift ? With all the tron mana, you might be able to reliably overload it.
June 27, 2013 9:13 a.m.
Ohthenoises says... #16
@Krayhaft as I said above, I was breaking it down as if I wanted to play it all at once. You never do the Mindslaver combo all at once either, you tutor for it separately and you also need to tutor for the Academy Ruins separately so I suppose a better comparison is 10 mana for a Mindslaver compared to 13 mana for the Emrakul, the Aeons Torn .
I'd rather rely on Treasure Mage for creature tutoring as Eye of Ugin can be rather unwieldy and doesn't produce mana of it's own which hurts early game.
Cyclonic Rift is something that's been on my mind for this deck, it's got it's pros and cons. It's repeal but less expensive for 1 creature but it can't be used on my own creatures and it doesn't draw me cards. On the other hand it can hit the whole board for a 1 sided wrath.
Thoughts?
July 28, 2013 12:09 a.m.
Ohthenoises says... #17
203995014 That combo is REALLY unwieldy and I'm not a huge fan of losing my boardstate just to get a creature that I can normally hardcast and can be tutored for by Treasure Mage .
July 28, 2013 12:10 a.m.
Apparently this isn't a modern MUD deck. Ok then.
(I still think sacrificing 3 permanents is very well worth getting a Blightsteel Colossus turns earlier than hardcasting it)
July 28, 2013 12:18 a.m.
Ohthenoises says... #19
No this isn't MUD, this is UTron, thought the name and .gif gave it away. Guess I'll have to make it more obvious.
I'm not mainboarding Blightsteel Colossus when I can Mindslaver .
July 28, 2013 12:21 a.m.
I'm not sure "I Fight For the Users" related to Urzatron, was there something I was missing that made it relate to it?
I think Mindslaver is very good in this deck, I personally wouldn't take it out (who would complain about seeing their whole deck and sideboard with a fetchland). I would probably take out Platinum Angel because although it's ability may be powerful, it's unfortunately too easily dealt with to have any real impact and it's ability doesn't really help you actually defeat the opponent. It feels more like a win more card in most situations. You would be better off casting Wurmcoil Engine or Mindslaver for one less mana. Your opponents are still in the game whether they are at 20 life or 1. It's the reason why cards such as Yawgmoth's Bargain and Necropotence are so good. As long as you are still in the game, you can still win.
Blightsteel Colossus isn't as easy to kill and will most likely win you the game next turn. Now I'm not claiming that this win condition is unstoppable, but it IS hard to deal with. Cards such as Path to Exile and Oblivion Ring will stop Blightsteel Colossus for example. However it's not going to get killed by cards that the opponent would probably use against you post-sideboard or not like Shattering Spree , Nature's Claim , etc.
I'm not a modern expert so I may be wrong on a few things but I'm almost certain about Platinum Angel .
July 28, 2013 12:41 a.m.
Can Mindslaver be used to force your opponent to concede the game?
July 28, 2013 1:36 a.m.
Ohthenoises says... #24
Obviously you have never seen Tron or Tron Legacy. (Pretty popular movies which spawned a cartoon series, some action figures, and some comic books.) I'd really suggest you watch them, it's quite good. In short the program named Tron is created by a software dev and his goal is to fight for the Users (us, the humans) He says it in the moies every now and then.
The point of UTron, that you seem to be missing 203995014, is that this is a combo deck. Mindslaver hits them and then you put Mindslaver back on the top of your library with Academy Ruins .
Once I take that first turn for them and tap all of their lands (and pass turn to myself) the only card that I will draw for the rest of the game is Mindslaver while they will keep drawing cards but having nothing but tapped lands on my turn there is nothing they can do (unless they print 0drop artifact removal).
This is called the Mindslaver lock and it requires 11 colorless mana and 1 U mana with an Academy Ruins out. To get there I need to stall which is what Platinum Angel is great at because I can put her back on top if she gets killed. Add to that the counterspells in this deck and it works well.
July 28, 2013 8:34 a.m.
Ohthenoises says... #25
Furthermore, Blightsteel Colossus takes the same amount of mana which is why he's in the sideboard. People have a tendency to side in all of their artifact and LD game 2 so it becomes harder to get the required moving parts. Blightsteel Colossus is a good backup wincon but doesn't belong maindeck.
Ohthenoises says... #1
Toying with adding a 1x Blightsteel Colossus .
April 30, 2013 12:16 p.m.