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Modern Ohthenoises

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Krayhaft says... #1

@Ohthenoises, No, the Mindslaver lock combo takes 12 mana vs emrakul's 13. 6 to cast, 4 to activate, 1U to cycle back to your hand, which you must do with every iteration of the mindslaver lock, with one turn's worth of mana.

Mindslaver lock only "technically" ends the game in that your opponent will concede or you spend a few turns bashing with whatever creatures you have on board, and you technically skip your draw step. Emrakul on the other hand singlehandedly ends games.

I understand if you don't have the budget for the emrakul + eye combo, but I just find the mindslaver lock is more unwieldy than an eldrazi titan.

Furthermore, you have no way to tutor for mindslaver at instant speed, so unless you already have it in hand when you go off, your opponents will have a turn to prepare (if you don't do it all in one turn, as you say). It might not matter with your meta but it's something worth pointing out.

July 28, 2013 12:37 p.m.

Ohthenoises says... #2

Actually Krayhaft they draw a card every turn while I keep drawing the same card. It results in them drawing out.

July 28, 2013 12:40 p.m.

Krayhaft says... #3

Yes, if you want to perform 30-40 Mindslaver loops on them.

July 28, 2013 12:54 p.m.

Ohthenoises says... #4

Just saying, it DOES result in an actual win.

July 28, 2013 12:58 p.m.

Krayhaft says... #5

You mean it's more likely to result in the opponent conceding than straight up winning. But I don't disagree with it's effectiveness, only that's it's something I would not run, or like to play against.

What do you run to counter land destruction? I see that you've removed your Grand Architect s, so now you're more reliant on the tron engine, but that makes you more weak to Tectonic Edge and Stone Rain effects. You can't always hope to counter everything.

July 28, 2013 2:44 p.m.

Ohthenoises says... #7

LD is fairly rare outside of the odd Ghost Quarter or Tectonic Edge and they can't be interacted with very well. I suppose if it became overly prevalent I could change the Echoing Truth s into something similar to Boomerang just because U doesn't really have much in that toolbox for land disruption.

August 2, 2013 10:37 p.m.

Altus22000 says... #8

You should look up the mono blue tron primer on the mtgsalvation forums if you want to refine your deck some more. It has about 70+ pages of information from people who have been testing it since the deck was first played. The general consensus is that Platinum Angel is worth mainboarding and that the initial decklist first conceived by shoktroopa is more or less the best version of the deck. He was very careful when he built it. If you really have to fight land destruction, you could consider Spreading Seas , which can be useful in many other matchups. Finally, both Steel Hellkite and Tolaria West have shown poor performance in most situations.

August 3, 2013 4:40 p.m.

Ohthenoises says... #9

Steel Hellkite is in for the aggro matchup. If I can manage to get in I can usually have a 1 sided boardwipe that can be repeated, that being said I usually never go hunting for it with Treasure Mage . (Similar to Sundering Titan .)

Platinum Angel has been mainboarded taking the place of Blightsteel Colossus . (Who comes in if the opponent has access to massive artifact hate, making Mindslaver more difficult to operate.)

Tolaria West is usually poor as far as lands go but it does give me the ability to search for the missing piece. I wish there were better options but Expedition Map and Thirst for Knowledge as my only ways to help me find tron leaves me kind of exposed. That additional little push works when it has to.

Spreading Seas is a very good answer. It's only downfall is that they can sac their LD land in response and I'm now down 2 mana. Then again it does force their hand rather well. It's something to consider I suppose.

August 3, 2013 4:50 p.m.

Like the movie, like this deck, +1 from me. I'd recommend an Etherium Sculptor or two to make this a bit better for aggro (sideboard) on the off chance someone goes nuts with Goblins on you.

August 3, 2013 5:03 p.m.

Altus22000 says... #11

I will apologize, i forgot about the better option to counter land destruction, Squelch .It helps against pod decks too. Also, why don't you run Dismember in the sideboard. You have to choose your targets carefully, but it is much faster than Ratchet Bomb .

August 3, 2013 5:30 p.m.

Ohthenoises says... #12

Rolled up all comments!

August 4, 2013 9:51 p.m.

jasonbrown669 says... #13

+1 from me...just for the name.Tolaria West ! How have I never seen this card before? That has to be good for getting Tron parts.

I love your choices of Platinum Angel and Sundering Titan . Every deck is RUINED by one or the other. When I played Tooth and Nail, I used 2 Angels and 2 Titans...then hid two more of each in the board. Then on games two and three; it would increase the chances of 'Oops, I dropped a bomb' without resolving Tooth and Nail.I like everything about this deck :)

August 4, 2013 10:08 p.m.

Ohthenoises says... #14

Tolaria West is good but it's slow and unwieldy to use. That being said, it IS an additional land tutor.

August 4, 2013 10:13 p.m.

If only you had room for a Loxodon Warhammer ... that trample (mostly) would be of a boon to your not-trample creatures.

August 5, 2013 7:30 a.m.

Dimpfoid says... #16

I think that Crucible of Worlds is an excellent option for recycling your sacrifice-able lands, and even gives you the option of using more lands like that, since their value is significantly increased.

August 5, 2013 2:29 p.m.

Ohthenoises says... #17

Loxodon Warhammer would be decent except for the glaring fact that I'm creature light and Wurmcoil Engine is just better on all accounts.

Crucible of Worlds is just not good in UTron. Tectonic Edge would be my only land that would be even remotely useful and I'd rather be playing Tron lands to accelerate than sac->destroy lands.

August 5, 2013 2:43 p.m.

You really need to get the 4xRemand , the digging and card advantage is the life blood of this deck. It can't be understated how important of a card it is. I see that you've changed it up to be more like the standard primer, as it stands it is prolly the best configuration the deck can see right now. Cyclonic Rift being the lone exception that seems to warrant inclusion in some people's minds.

August 5, 2013 4:46 p.m.

Ohthenoises says... #19

For me it would be a choice between Cyclonic Rift v.s. Repeal Where Repeal excels is the cantrip but it can only hit one thing. Where Cyclonic Rift excels is the hexproof matchup but it doesn't replace itself. Do you have an opinion on the matter?

August 5, 2013 5:17 p.m.

Well I'm on the side of Repeal simply for the fact that it doesn't say "opponent controls". Need to dig or tutor up something else, hit your own Treasure Mage ...need another Island, hit your own Solemn Simulacrum post combat after a block and replay it. I like the overload of Cyclonic Rift and the guy who came up with this deck is running a MD split of 1xCyclonic Rift and 2xRepeal . I think it is strictly a meta/play style decision.

Also I replied to you on my deck about some card choices and the general dynamics of the deck...check it out and let me know what you think!

August 5, 2013 9:35 p.m.

Also, with regards to the hexproof matchup, cards don't have hexproof before they hit the table! Counters are your friend. I was talking to a few people on another site about the Kiki MU and they gave me advice I think can be helpful in a lot of matchups...sometimes cracking Expedition Map for an Island is the right play. Get blue sources and dig for counters.

August 5, 2013 9:40 p.m.

miracleHat says... #22

the only thing that i would suggest is to be careful with Platinum Angel , if they get you down to zero life because you weren't blocking, they could kill the angel and win the game. otherwise, good deck.

August 17, 2013 8:17 p.m.

Krayhaft says... #23

You should make room for both Repeal and Cyclonic Rift . They both fulfill their own roles for tron.

Repeal is excellent tempo against aggro, bouncing back a small dude while maintaining CA.

Cyclonic Rift is a decent board wipe, especially since you're sticking to mono-blue.

Do you not have Remand ? It's a very powerful tempo card, much like repeal.

Check out my tron deck here. I prefer a u/w build, since white offers a lot for a tron player. Maybe we can help each other out.

August 18, 2013 12:25 a.m.

Ohthenoises says... #24

I think I like the card draw from Repeal better. Digging is important here. Cyclonic Rift is great but it doesn't draw me cards and it can't target my own Solemn Simulacrum or Treasure Mage .

I recently got a playset of Remand , hadn't edited this yet.

August 18, 2013 10:33 a.m.

Use Venser, Shaper Savant if you like the bouncing stuffs. If he's legal in Modern. I don't remember if he is.

August 19, 2013 4:36 p.m.

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