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Commander / EDH temeref

SCORE: 39 | 11 COMMENTS | 6394 VIEWS | IN 8 FOLDERS


Jan. 8, 2020

I have a terrible habit of forgetting the changes I've made to my own decks as time goes on. I'm hoping this can both help you, the reader, and myself, understand the reasoning behind the changes for the sake of further alteration and improvement.

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In: Necromancy // Glory

Out: Evolving Wilds // Pact of Negation

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Reasoning: I didn't remember Necromancy's instant potential for the longest while. Instant-speed responses is what the deck had a bit of a shortcoming of, which is why I added Pact of Negation in the first place. It had its moments, but an instant-speed rez in conjunction with something like Horobi, Death's Wail or Disciple of the Ring can do the same if not far more. As for the removal of Evolving Wilds , I figured that I'd rather have something else milled in its place. Sure it can be brought back with Sun Titan and subsequently used to tutor out an otherwise unreachable Plains for Emeria Shepherd , but in a realistic scenario, the chances of that are too slim to consider.

At the end of the day, I feel as if I worry too much about a high land count for Planar Birth's sake at earlier stages of the game. Milling a few lands early with something like Thought Scour and bringing them back can do a surprising amount to put you ahead, and perhaps I get too caught up in the idea. PB is just one card, after all.