A deck with simple goals, go infinite one way or another and move to victory from there.
Freed from the Real is for untapping tapped things. U: Untap enchanted permanent.
Axebane Guardian taps for 2 if there is another creature with Defender (say, a second Axebane Guardian) and then you have something that can create infinite mana or infinitely untap.
Morselhoarder with a Sinking Feeling can infinitely untap by removing -1/-1 counters to create mana and using the mana to add -1/-1 counters and untapping (considering removing/changing this to get more draw or something, consistency is good)
Both of these can then add a Viridian Longbow or Hermetic Study to ping everything to death. Quicksilver Daggers can also draw cards, which is nice.
As far as lands go, I have gone with a whole bunch of Guildgates for coverage, and because Red is technically a splash. If I remove the quicksilver dagger, I won't need them at all. The sideboard gets the elf tokens and impact tremors, which could use them but they are as much maybeboard as sideboard.
Sideboard has enchantment and artifact removal, just in case.
Update 1 Horseshoe crab switched with Drift of Phantasms due to transmute.