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Ahhh, the classic pairing of Gruul and artifacts-matter. First make a bunch of artifact tokens, often via ramp spells + landfall. Then, either sacrifice those tokens for value (like pumping Ich-Tekik and friends) or keep them around for cards that scale on number of artifacts (like Valduk, Keeper of the Flame or Jaheira, Friend of the Forest). Often, this results in one or two very large creatures, so there are cards that scale by power (like Rishkar's Expertise or Fling).

The deck is very flexible, interactive (rocks synergize with deathtouch), and resilient. It generally grinds out value over time, but occasionally explodes by, say, sacrificing a bunch of tokens to Megatog. It'll run differently every game and rewards creative lines of play.

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91% Casual

Competitive

Revision 34 See all

(2 days ago)

+1 Rampage of the Clans main
Date added 2 years
Last updated 2 days
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

38 - 9 Rares

23 - 8 Uncommons

13 - 5 Commons

Cards 100
Avg. CMC 3.27
Tokens Banana, Beast 3/3 G, Blood, Centaur 3/3 G, Clue, Construct 0/0 C, Copy Clone, Elemental 3/1 R w/ Trample, haste, Food, Forest Dryad 1/1 G, Gold, Junk, Phyrexian Germ 0/0 B, Phyrexian Golem 3/3 C, Powerstone, Rock, Stangg Twin, Treasure
Folders RG Goblin Weaponsmith, Gruul EDH
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