Thanks blazingscout. No idea how strong it is, but felt like there was some synergy there.
December 3, 2015 4:06 p.m.
Justin_Bop says... #3
Hmmm. What an interesting concept. The only problem I have is the number of cards you have in the deck that take your own life (i.e. Thoughtseize and Bitterblossom). Sleeper Agent puts out more damage towards you than it deals to opponents, causing your life to drop rapidly. The only compensation for this inbalance of lifeloss you have here is Bloodcheif Ascension, which has to be activated for it to work. I just think you need some way to repeatedly gain life (not much necessarily) to balance your life loss out.
December 3, 2015 4:32 p.m.
Thanks jrogers16. I was thinking maybe Vampire Nighthawk. Or something like Tendrils of Corruption, Needlebite Trap, Sorin's Thirst or Vampiric Link. Or could swap Thoughtseize for Inquisition of Kozilek.
December 3, 2015 5:39 p.m.
ChubyCryBaby says... #5
Slagstorm maybe to kill all possible threats? You really do like the person above said to add some kind of life gain. Need something to combat that 3 damage they will most likely swing each turn, unless you plan to drop those T3/4
December 3, 2015 6:21 p.m.
mathimus55 says... #6
I love the deck idea. Super fun, way different angle. I would max out on the Faithless Looting though to make sure you can get the vengeful pharaoh's into your graveyard. Another Darkness seems fitting here instead of another Damnation just to make sure you can keep those pings going for your opponent.
December 3, 2015 8:25 p.m.
RoarMaster says... #7
I think your deck need quite a bit of work to be semi-viable.
First off, Faithless looting, why? With only Vengeful Pharoh as the one card that actually likes to be in the grave, Looting is just -1 card advantage. You would be better off with something like Sign in Blood(or I guess more Phyrexian Arenas) since it actually nets you cards instead of losing them.
Second, Bloodchief ascension seems pretty out of place here, with only 10 cards that will trigger it, thats 1 in 6, so your odds of drawing a card to trigger bloodchief is pretty slim after your first, and without it triggered its useless.
Thirdly, you have next to no defence against your own sleeper agents besides just killing them, and thus defeating the purpose of them in the first place. If you cast Sleeper on T1, you will theoretically be taking 12 damage from them alone by the time you will be able to get a blocker out to stop him, and that blocker is Pharoh, so Pharoh will kill him anyway, again defeating the purpose. You either need some way to block the agent forever, or just stop him from being able to attack at all. Id suggest stuff like Pillory of the Sleepless, One Thousand Lashes, Stab Wound, Will-o'-the-Wisp, or Disowned Ancestor.
Ancient grudge, almost works with your faithless looting, except that its flashback is green and thus un-usable by you, Id replace it with the replicate artifact destruction card(cant remember its name).
At the moment you have no real way of reliably triggering Bloodchief before turn 10 or so, or make sure your opponent cant simply beat you to death with your own guy. Basically you have no viable win conditions.
December 3, 2015 8:46 p.m.
brandontraps says... #8
Need a Mountain to fetch in case you need to. I like the idea, not sure it can be competitive but +1.
December 3, 2015 9:33 p.m.
slovakattack says... #9
I'm having trouble understanding what splashing red gets you. I LOVE the idea, btw. I just think that you could be more efficient by going mono-black, and adding the phenomenal Ensnaring Bridge to this deck.
December 4, 2015 12:15 a.m.
Justin_Bop says... #10
slovakattack I think that splashing for red is pretty reasonable. The gain is some big removal in Lightning Bolt and Terminate, and red gives some good sideboard tech. Black generally is weak with its sideboard, so adding red gives him a way to deal with artifacts and other problems.
December 4, 2015 6:48 a.m.
Thanks jrogers16, slovakattack, brandontraps, RoarMaster, mathimus55, ChubyCryBaby for all the feedback. Had a bit of a tweak adding in Blood Artist and Will-o'-the-Wisp as life gain and blockers.
Did think about dropping Bloodchief Ascension and Bitterblossom and trying a Heartless Summoning approach with the extort and added toughness of Pontiff of Blight, Falkenrath Noble as a blood artist replacement. Sengir Autocrat could then be used as a bolt + body along with the life gain of Sangromancer.
Not sure if that's better, or if it's better to stick with the tokens and cheaper bodies.
December 5, 2015 12:51 p.m.
ChubyCryBaby says... #12
Just need to find a way to prevent/soak the damage from the Sleeper Agent, that's the only thing I can really think of.
December 5, 2015 12:54 p.m.
brandontraps says... #13
Maybe squeeze some white in here? Pacifism, Wall of Essence, Guard Duty, Spirit Link,Souls of the Faultless, Nyx-Fleece Ram. If you don't want 3 colors throw in Vampiric Link.
December 5, 2015 7:54 p.m.
I don't understand why Sleeper Agent should damage you, when it's damaging your opponent, or am I missing something?
December 6, 2015 12:57 p.m.
brandontraps, Nyx-Fleece Ram feels like a good fit. Splashed for those and some Lightning Helixs in the sideboard. Also added Firemane Angel to go into the graveyard via Faithless Looting with our Vengeful Pharaoh
December 6, 2015 1:05 p.m.
Arthuzain. When you cast Sleeper Agent you basically give your opponent a 3/3 which they can attack with. So you need to find a way to block or gain life. Otherwise you lose more life than your opponent.
December 6, 2015 2:33 p.m.
Exiled_soul says... #18
First off I like the idea. But I've got a rules question for you... when a permanent dies does it not go to its owners graveyard not its controllers graveyard? If so, then I think this puts a pretty big hole in the Bloodchief Ascension plan I think :S I could very well be wrong, please correct me if I am.
December 6, 2015 4:30 p.m.
Hey Exiled_soul. No I think you're right. However we don't need Sleeper Agent to go in there graveyard, as any cards entering their graveyard will trigger Bloodchief Ascension when activated.
December 7, 2015 3:03 a.m.
Browbeat or Dash Hopes can get cheated in or put more counters on Bloodchief Ascension rather douchingly :P
December 28, 2015 5:05 p.m.
Dug this one out tonight and did some more testing against a few control and RG ramp decks. The basic mechanics, Sleeper Agent, Bitterblossom, Blood Artist worked fairly well, but a few times I ended up drawing a lot of fleece Rams and blood artists, and then struggled for attacking threats even when my opponent was wide open. I've made some tweaks, adding in Tymaret, the Murder King and Michiko Konda, as well as some more card draw.
Anybody got any ideas on stuff I may have missed?
January 6, 2016 7:02 p.m.
Suture Priest over Zulaport Cutthroat?
more immediate benefit from BB and necessitates removal from twin otherwise they infinite kill themselves.
January 7, 2016 8:15 a.m.
And update us on how Tymaret, the Murder King (burger king) does.
I run him in my BR zombie build and he only seems to be relevant late game during a topdeck war (with a lot of recursive creatures). Haven't used him alongside BB though.
January 7, 2016 8:17 a.m.
Thanks Bababad. Not sure about Tymaret. I'm basically looking for another way to deal damage, kill my own tokens, and the possibility of recursion.
Other things I was thinking were Viscera Seer possibly over Sygg although draw better than scry and it doesn't require a sac.
Maybe Cartel Aristocrat although I think the potential of High Priest of Penance as a blocker that then sacs a permanent may be better. Maybe Bloodthrone Vampire?
Possibly 2 x Rally the Ancestors
blazingscout says... #1
I love the idea of this deck, and it seems to be executed pretty well, and now Sleeper Agent does something relevant.
December 3, 2015 12:59 p.m.