Steel, the precious alloy is crafted via an unexpected visitor this time...

Cast a spell, get a spell. Two for one.

Simic artifacts and bign's.

Running this deck with as little ramp and draw as possible. Instead of pushing higher and higher, don't we all get tired of playing the ramp game or draw game instead of just playing the card you need--the meat of what you are trying to do? With Imoti this is possible.

Not only is Imoti allowing two-for-ones but enables sheer ramp and card advantage in one. Spells onto the field circumvents draw and ramp. Why ramp hard and play a cheat mechanic if we are going to just have mana to cast things--then we are just playing base magic, simply casting. Imoti gets around this in a beautiful way.

How can we best simic's card advantage and ramp? Become the card advantage and ramp.

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97% Casual

Competitive

Top Ranked
Date added 6 days
Last updated 3 days
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

17 - 0 Mythic Rares

42 - 0 Rares

16 - 0 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 5.52
Tokens Beast 3/3 G, Construct */* C, Copy Clone, Golem 3/3 C, Golem 3/3 C w/ Flying, Golem 3/3 C w/ Trample, Golem 3/3 C w/ Vigilance, Golem X/X C, Myr 1/1 C, Phyrexian Golem 3/3 C, Servo 1/1 C, Monarch Emblem, Thopter 1/1 U
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Revision 4 See all

(3 days ago)

+1 Artistic Refusal main
+1 Barkchannel Pathway  Flip main
+1 Cradle Clearcutter main
+1 Dreamstone Hedron main
+1 Flooded Grove main
-1 Forceful Denial main
+1 Hinterland Harbor main
+1 Iron-Craw Crusher main
-1 Maul Splicer main
+1 Omniscience main
-1 Path of Ancestry main
-1 Quandrix Campus main
+1 Rejuvenating Springs main
-1 Reliquary Tower main
-1 Rogue's Passage main
-1 Sculpting Steel main
-1 Simic Growth Chamber main
+1 Sojourner's Companion main
-1 Storm of Saruman main
-1 Tangled Islet main
and 24 other change(s)