Blizzicane says... #2
gunnerman211 you know I am still debating whether Searing Blood or Searing Blaze is better.
Searing Blood requires the creature to die for it to deal any damage and does 1 less damage to a creature than Searing Blaze . But Searing Blaze deals 3 damage to both creature or player regardless if it kills the creature or not but it must hit a land drop to do any good. ):
But for now I will put it in the maybeboard unless someone convinces me to run it over blaze. :3
March 12, 2014 9:48 p.m.
vexing devil is a waste in legacy, too many people have access to swords he isnt a problem to them. People seem to be more afraid of grim lavamancer for sure but hes not really good unless you use fetches to dump stuff into your graveyard. and 4 ensnaring bridge in the sideboard, most of the time you empty your hand and its really funny to watch people have griselbrand and emrakrul on the field and they cant even attack you lol.
March 15, 2014 11:24 p.m.
Blizzicane says... #4
I will definitely try to fit in some Ensnaring Bridge in the side, however I doubt I will run a whole playset. Yeah I know that Vexing Devil can be destroy with swords before he can do but he still sees some play regardless as he can be exile by swords just like any other creature that sees play in RDW that doesn't have haste and even the ones with haste can be exile at instant speed if the player has the mana. Your right about the fetching part however during my playtest without fetch lands I have still manged to get enough cards into graveyard without actually running out of them but fetchs do make it more consist but it still runs just fine. However, despite my disagree meant what would you run in place of them as I am curious. :3
March 16, 2014 12:55 a.m.
I have had some success with Keldon Marauders he most of the time is 2 damage and can be an attacker or chump block. But for me I run 4 goblin guide, 2 lavamancers and the rest are spells. The only trouble I have is if somebody drops a Leyline of Sanctity
March 16, 2014 9:20 p.m.
Blizzicane says... #7
Yeah Leyline of Sanctity is the bane of RDW as very few of our spells get past that evil card. I will definitely consider the creature, thank you for your feedback. :3
March 16, 2014 11:59 p.m.
Blizzicane says... #8
mmdw34 What do you think about ditching Searing Blaze for Searing Blood since this is a fetchless build? :3
March 17, 2014 1 a.m.
Blizzicane says... #9
Oh also by the way I decided to follow your advice and go without Grim Lavamancer (because of lack of fetchs) and instead play Keldon Marauders . :3
March 17, 2014 1:51 a.m.
aeonstoremyliver says... #10
You may be able to cut a land or two. I like Barbarian Ring as a Shock in a land slot. They're good as a 1 or 2 of.
You have no answer for Storm decks in your sideboard. Pyrostatic Pillar works well as a 3x of. For Show and Tell based decks, Ashen Rider is great alongside Ensnaring Bridge .
Searing Blood and Volcanic Fallout can be removed for these. They're rather underwhelming in Legacy anyway, IMHO.
I'd be wary about Sulfuric Vortex in the mainboard, as against Aggro or the mirror, it often can push you too hard.
As far as Leyline of Sanctity is concerned, mono red has nothing except creatures to get around it. It's a common sideboard card against TES/AnT storm decks. You could run a few more creatures. I run an almost half split between burn and creatures.
Viva la deck rojo!
March 23, 2014 8:44 p.m.
Blizzicane says... #11
I may add a Barbarian Ring or two but the reason I never added that card is because I never actually set off one before as I would either be shooting out burn spells or using lands for Fireblast . I have not actually run into any Show and Tell were I play or Storm so they are not necessary for my sideboard atm. If I am up against heavy aggro then I usually side out Sulfuric Vortex with Volcanic Fallout to wipe the board and Searing Blood also helps against other decks as creatures with 2 toughness seem to be everywhere. Well Leyline of Sanctity is a pain to deal with, like you said mostly creatures get through it but some other spells get past it such as Flame Rift , Price of Progress , Sulfuric Vortex as these cards don't target. Another thing is that they will only have four copies of it at max the odds of them having it in there opening hand is slim and usually this deck prefers more burn than creatures.
One more thing do you think in this fetchless build Searing Blaze could work better than Searing Blood the effects are both are really good as they burn both a creature and the player in one card and Searing Blaze does see some play in legacy. Others have told me that if your not running fetches its not that great. Also, another reason I am running them is there are alot of decks around me that can't afford fancy lands so sometimes Price of Progress needs to be sided out game 2 for those type of decks and these cards are very useful. So as a alternative I turned to Searing Blood which works quite well as it does not require landfall but does require the creature to die. So in your opinion would Searing Blaze work out or should I stick with Searing Blood ?
Thanks for your feedback! I will consider the cards you suggested and add them to the maybeboard if I ever run into those decks, :3
March 23, 2014 10:56 p.m.
aeonstoremyliver says... #12
Well, Searing Blaze is a lot better in Modern and with fetches, yes. Searing Blood is decent, but the 'when that creature dies' clause could potentially screw you. Skullcrack would be a decent option.And no problem :-)
March 23, 2014 11:12 p.m.
Blizzicane says... #13
aeonstoremyliver Which is exactly why I would only run it in the sideboard. I would love to run Skullcrack but I feel as though in legacy its roll is covered by Flame Rift and Sulfuric Vortex . If only it dealt 4 damage XP.
Also, you change my mind about Searing Blood all together, I will take up your advice and replace them with something instead.
March 24, 2014 12:30 a.m.
aeonstoremyliver says... #14
True, but it's 3 damage for 2 CMC. So is Incinerate .
Anywho, you're most welcome my good fellow.
March 24, 2014 12:34 a.m.
Rasta_Viking29 says... #15
Nice list +1
I'm currently dusting of my burn deck myself.
March 26, 2014 11:58 a.m.
aeonstoremyliver says... #17
I'm testing out Eidolon of the Great Revel in place of Keldon Marauders . It does extremely well in Modern. Play testing in Legacy is good thus far, given that the format typically curves out at 3CMC. Much more damage output potential overall than Marauders.
June 29, 2014 10:24 p.m.
Blizzicane says... #18
aeonstoremyliver It is something I have been meaning to test out its in my maybeboard atm until then but thanks for the suggestion. :3
July 1, 2014 6:44 p.m.
Blizzicane says... #20
aeonstoremyliver just tested him he was freaking amazing!!! Instant Playset!!! >:3
July 1, 2014 8:40 p.m.
Blizzicane says... #21
Hell I think I am going to run him in modern as well he just has been that good. :3
July 1, 2014 8:54 p.m.
aeonstoremyliver says... #22
:-D
Dude, when he was first spoiled I was like, "Pyrostatic Pillar on a stick, sweet, Modern can use this!" Then, "Whoa, this just wrecks like every deck in the Legacy meta... And I'm playing Keldon Marauders why?"
End my poor Keanu Reaves impression...
I will say that you have to be cautious with him out, as it does affect you as well. In my experience, only one should be out at a time because of this. Eidolon of the Great Revel is definitley a double edged sword. Well worth it though, as game one has better matchups for us now.
July 1, 2014 10:40 p.m.
aeonstoremyliver says... #23
I've made a few changes to Crimson and Ash. Granted I'm more RDW (creature heavy) than your build, but I'm curious to what you think. The two Vexing Devil are there for testing (which the quantity of seriously bugs the crap out of me). They seem to do well overall. I was considering switching some things up and playing more Price of Progress in their place, or taking out Ball Lightning for a playset of Devil and a third Progress... I'd appreciate your thoughts.
July 1, 2014 10:45 p.m.
Blizzicane says... #24
aeonstoremyliver Yeah if the opponent has any form of life gain or if your up against affinity who can drop there hand before you can get it out its ineffective other than that its pretty much amazing. :3
July 1, 2014 11:27 p.m.
aeonstoremyliver says... #25
With Khans reprinting fetches, you could easily obtain playsets of Bloodstained Mire and Wooded Foothills .
-Xiphos- says... #1
perhaps a Searing Blood ?
March 12, 2014 5:27 p.m.