Sideboard


Basic mono-black aggro shell that also can use Oathsworn Vampire with Bontu's Monument + Pitiless Plunderer + Yahenni, Undying Partisan to drain out your opponent in one turn.

CREATURES

1-DROPS:

Dread Wanderer- Solid aggressive card that can be returned from the yard to push through for the last points of damage.

Night Market Lookout- Guaranteed early-game incremental damage, plus possible value from recurring Oathsworn Vampire.

2-DROPS

Oathsworn Vampire- Hard-to-remove bear that can get in for damage and can combo off with Bontu's Monument + Yahenni, Undying Partisan .

Glint-Sleeve Siphoner- Evasive 2/1 that can generate serious card advantage if left unanswered.

Gifted Aetherborn- Well-statted creature that will always trade and can gain us a fair bit of life.

Scrapheap Scrounger- Aggressive creature that is very difficult to kill.

3-DROPS

Yahenni, Undying Partisan- Hard-to-kill hasty creature that can take over or close out games single-handedly.

Ruin Raider- Dark Confidant on a well-statted stick.

Bone Picker- One mana 3/2 Flying Deathtouch. Useful for getting through the last points of damage.

NON-CREATURE SPELLS

Fatal Push- One of the best removal spells ever printed.

Bontu's Monument- Combo enabler, as well as excellent way to chip away at opponent's life total and win races.

LANDS

Ifnir Deadlands- Basically-Swamp that will occasionally win a game for you.

Aether Hub- Provider of energy for Glint-Sleeve Siphoner.

SIDEBOARD

Duress and Kitesail Freebooter- Ways to stop opponent from playing problematic spells such as combo pieces and board clears.

Harsh Scrutiny- Way to remove Energy's biggest threats.

Pitiless Plunderer- Side in against difficult matchups to try and win with the infinite combo.

Aethersphere Harvester- Side in against other aggressive decks to win the race.

Heart of Kiran- Way to fly over other decks that spit out a lot of creatures.

Walk the Plank/Vraska's Contempt- Solid removal for scary things.

Bontu's Last Reckoning- Way to restore parity against other creature-heavy decks; because we have twelve creatures that can return from the yard, it is also somewhat skewed.Enjoy!

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Top Ranked
  • Achieved #29 position overall 6 years ago
Date added 6 years
Last updated 6 years
Key combos
Legality

This deck is not Standard legal.

Rarity (main - side)

0 - 2 Mythic Rares

16 - 4 Rares

30 - 6 Uncommons

2 - 3 Commons

Cards 60
Avg. CMC 2.17
Tokens Energy Reserve, Treasure
Folders 99 Interesting Decks to Try, maybe build, cool stuff people made, infinite mono-black, Deck Ideas
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