Infinite Rites

Standard* king kush

SCORE: 145 | 79 COMMENTS | 20862 VIEWS | IN 23 FOLDERS


CaptainCroaker says... #1

Stony Silence in the SB for spellbombs

May 19, 2012 7:21 a.m.

rjg110 says... #2

The First Thing In My Mind When You Do The Combo Was: Dafaq Was That

May 19, 2012 10:07 a.m.

olaznogzepol says... #3

Has anyone considered the possibility of adding Killing WaveMTG Card: Killing Wave for board wipe, and to last longer adding Divine DeflectionMTG Card: Divine Deflection. might be good for this deck as it looks like it takes a while to truly start up

May 19, 2012 5:35 p.m.

ifrit3068 says... #4

What about a few Homicidal SeclusionMTG Card: Homicidal Seclusion? Since Falkenrath AristocratMTG Card: Falkenrath Aristocrat will be the only creature on the battlefield for quite awhile.

May 20, 2012 12:28 a.m.

lazerbunny says... #5

Very cool! A Sun TitanMTG Card: Sun Titan wouldn't hurt though. :)

May 20, 2012 6:19 p.m.

lazerbunny says... #6

Or maybe put them in the sideboard as a replacement?

May 20, 2012 6:20 p.m.

Alex343 says... #7

awesome combo, +1

as you said it is really quite slow and the combo is hard to piece together. shouldnt the angel of glory be a 4-of since it is one of the combo pieces? there should be a tutor in here since you have access to black mana? also, might want to put in cloudshifts so that you have protection from removal, since there are so many pieces to the puzzle? the combo is slow, but awesome if you can get it off. i feel like the aggro deck im running would no problem getting through, i would have 4x lingering souls in SB so that you can have chump blockers...i worry about the aggro decks...

May 21, 2012 3:50 a.m.

Behgz says... #8

i like the combo and the deck, after play test i felt like u needed a bit more board presence throughout the entire game, lingering souls would fit the bill, even just chump spirit flying blockers is better than leaving yourself wide open.

+1

May 21, 2012 6:27 a.m.

theurbanraptor says... #9

i played it at FNM...Went 2 and 2. Lost to an artifact deck, didn't have any artifact removal in my sideboard... DOH.

And lost to stupid fucking infect. Inkmoth. Also no artifact removal....

May 21, 2012 11:12 a.m.

feratu says... #10

Nice infinite loop. I stole the idea and tweaked it a little here and hell opened up to add infinite 5/5 flying demon tokens. I gave you credit for the loop idea.

+1

May 22, 2012 1:51 p.m.

I would add Revoke ExistenceMTG Card: Revoke Existence for enchantment and artifact removal. Possibly 2, its what I would do to cover my enchantment and attifact removal.

May 23, 2012 2:43 p.m.

When I first thought about it I said to myself, "Geist-Honored Monk" until I thought about the fact that once you get this combo you're probably so deep in the win that you wont even need to think about tokens. Oh yeah, and I hope you dont mind but I made a deck based on this.

Great deck +1 :)

May 24, 2012 1:31 a.m.

aniqbest says... #13

Ray of Revelation swap with Demystify? since no forest land. +1 love the flow~

May 24, 2012 10:30 p.m.

SEnnis says... #14

Ive been thinking of abusing this combo for a while, however with a bit of a twist. Card advantage is alot better than a huge removable vampire aka tragic slip. Instead culling dais for ur sack engine giving u infinite draw power following up with cathar's crusade huge board.Terminus is a very powerfull against this deck and culling dais plays around it very well.

May 25, 2012 9:11 p.m.

SEnnis says... #15

I was also considering instead of dedicating side board to protecting ur grave yard. Dedicating it to red white humans. Eg post side boarding they bring graveyard hate in and u take reanimation out swapping in aggro.

May 25, 2012 9:21 p.m.

bullgaria says... #16

Swap out Purify the Grave for Surgical Extraction . You have life gain so the 2-life cost shouldn't be a problem, furthermore it can be used both offensively and defensively (you can just fail to find any cards).

May 26, 2012 12:58 a.m.

The problem with Culling Dais is the tap.

May 27, 2012 7:38 p.m.

went with something similar and got second at FNM this week!

May 29, 2012 10:58 a.m.

aniqbest says... #19

theurbanraptor give ur decklist man. i played this deck always cant hold the game for too long sigh. the combo will be in turn 5 or 6 if nothing being counter/kill. haha

May 31, 2012 3:27 p.m.

Dakkon4444 says... #20

This idea will be so so good post rotation (not that it isnt now). Play a different varient, but I definitley would play the &# out of this deck!

Cheers!!

August 15, 2012 10:40 a.m.

I like it, but more for casual play

August 19, 2012 12:29 a.m.

azbycx says... #22

if you want post rotation you would have to redo the sideboard but for Day of Judgment you could use Killing Wave or Blasphemous Act and for Whipflare you could use Magmaquake i know there not as efficient :( but they still work and there post rotation so you could give it a try

August 20, 2012 9:58 p.m.

Tarv says... #23

So many +1s for you.

August 22, 2012 1:15 a.m.

NecroPen says... #24

I saw this deck a few months ago and had tried it out in FNM, what really crushed me was Control and a Glissa Artifact Reanimater. He kept bringing back nihil spellbombs. http://tappedout.net/mtg-decks/human-rinse/

August 22, 2012 8:46 p.m.

NoxMortem says... #25

I definetly would add Wheel of Sun and Moon

August 26, 2012 4:27 p.m.

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