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One-turn kill in Historic with Vannifar into Emiel + Zirda + Electromancer. We win if we untap with Vannifar and any CMC creature.

See best-of-1 list, Vannifar Combo (BO1) MTGGoldfish.

Gameplay

Start with Vannifar and any CMC creature on board, and available

  1. Sacrifice CMC creature to Vannifar, getting Monitor untapping Vannifar
  2. Sac Monitor > Rallier, which reanimates Monitor, untap
  3. Sac Monitor > Mimic   copying Rallier, get Monitor, untap
  4. Repeat step (3.). We need 3 Ralliers: 1 to sac later, 1 which count as a Warrior, and 1 that counts as a Rogue (3 party members for Electromancer).
  5. Sac Rallier > Emiel
  6. Pay to Emiel: blink Monitor, untap
  7. Sac Monitor > Zirda
  8. Pay to Emiel: blink Rallier, get Monitor, untap
  9. Sac Monitor > Electromancer, gain . Now we can blink Ardent Electromancer for gaining , giving infinite mana. So we can blink Rallier and Monitor infinitely to tutor all creatures from our deck.
  10. Three ways of winning:
    • Tutor Basalt Ravager and blink it 4 times to kill the opponent
    • Wall of Lost Thoughts can be substituted for Ravager to eke a small advantage (castable when drawn, and can be reanimated with Shaman if killed/discarded/milled). However, this requires very proficient dexterity to combo within time limit (since it takes 13 blinks instead of 4).
    • Tutors lots of creatures, blink Skyclave Apparition to exile opponent's board, and blink Knight of Autumn for infinite life. Preferably leave up at least so we can blink our combo pieces in response to removal (tutor Uro if necessary to get the extra land). We can also draw extra cards with Uro but his animation is very time-consuming.

Other Lines of Play

Combo with just Vannifar + Shaman + on board Show

Comboing with Kira on board Show

Meddling Mage Prison Show

Beating board wipe with Shaman + combo Show

What happens if we draw these combo pieces?

Drawing multiple combo pieces may make the combo more difficult (but sometimes it's actually easier). Before going into detail, here are the rules of thumb for going off with missing combo pieces:

  • Even if we can't combo off (e.g. have no mana), we can always make a board of Ralliers and Rallier Mimic  s for free
  • Even when we draw 1-3 pieces of our combo, we still need no more than to off
  • Only when drawing 4+, we might be in trouble and have to take an extra turn casting combo pieces
  • It doesn't matter if Monitor or Wall of Lost Thoughts are in the grave because we can just get them back with Rallier. We can't combo if all copies of the more expensive pieces are gone, but there's typically a lot we can still do.

So here's what to do if we draw the following combo pieces: Show

Mulligans

Single Card Discussion

Tangled Florahedron  and Glasspool Mimic  can be tutored with Shaman for extra lands

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Comments

Date added 3 years
Last updated 2 years
Exclude colors R
Legality

This deck is Historic legal.

Rarity (main - side)

5 - 5 Mythic Rares

40 - 8 Rares

9 - 1 Uncommons

6 - 1 Commons

Cards 61
Avg. CMC 2.41
Tokens Food, Illusion X/X U, On an Adventure
Folders Competitive Historic, Decks THAT KILL
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