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Attempt at a deck that should reliably storm off to a snowball win somewhere between turn 5-8, typically by going from a pretty banal board state to winning the game on a single turn of storming creature casts. The goal is to establish an early start of both many creatues to tap for mana and a lot of card draw on creature casts, and then go fishing for Intruder Alarm. Once that is in play, you will almost always be able to draw through your entire library by casting creatures, creating a huge board presence and immediately go for a win via combat damage by transforming Ulvenwald Oddity   and casting Overwhelming Stampede/Overrun, casting Finale of Devastation for a giant value of X, or just decking yourself with Laboratory Maniac in play. Throne of the God-Pharaoh is also a very strong alternate win-con and the damage can very easily reach lethal amounts even if you don't find your Intruder Alarm. There's a few cards I left out due to personal dislike, but Pathbreaker Ibex and/or Craterhoof Behemoth, and above all Concordant Crossroads(!!) will help you get the snowball running more consistently.

In terms of the specific card list, most of the particular things here aren't of vital importance except for a few types of card that are absolutely required:

1 - extra card draw on casting creatures. Inga and Esika's passive card draw effect is nice, but to actually storm off from ~5 creatures on the board to drawing your full library requires a lot of card draw since if you hit several lands in a row on the top of your library while trying to storm off you will stall out while leaving you in the position of the table's archenemy.

2 - Untap effects. The golden card to make this deck work is Intruder Alarm, but analogous effects like Murkfiend Liege/Seedborn Muse, etc. will not only preserve your pool of defenders, but can also help put you into a primed position to go off, especially in conjunction with flash-granters like Teferi, Mage of Zhalfir or Leyline of Anticipation by letting you keep fishing for Intruder Alarm by casting more creatures at the endstep of your enemies' turns. It also lets you tap out for mana without losing access to your creatures with ETB counterspell effects like Mystic Snake. I'm currently experimenting with adding more counters-creatures cards like Fear of Impostors, Overcharged Amalgam, Voidmage Husher, etc. and so far have found adding more to be far safer but with noticeably negative effects on how long it takes to pop off so I might update this later.

3 - Extra mana generation. Kinnan, Bonder Prodigy and Leyline of Abundance go a very long ways to ensuring that you can initiate the snowball and either one will be necessary unless you can start with a ton of #4...

4 - Generate token creatures. You'll initially want a good seed of creatures to tap for mana, and when going for the win will want a large number of creatures to pump with Overwhelming Stampede so tokens are a vital component of your strategy. I've been pretty satisfied by what's listed here, but Adrix and Nev, Twincasters or Esix, Fractal Bloom are decent thematic additions. As is, you can still expect to be able to do something like cast Wolfbriar Elemental+Mystic Reflection with a kicker of ~50 and duplicate Deep Forest Hermit to generate 200 50/50 squirrels around turn 7 with decent regularity.

Some technical strategies I've found about this deck: Thousand-Year Elixir or Lightning Greaves are invaluable to fuel some synergies, i.e. Temur Sabertooth's activated ability with a strong mana generator like Fanatic of Rhonas can fund both the return to hand cost and the cost to recast it, so it will fund infinite card draw as long as something like Guardian Project is in play. Ability haste is also great for Nadir Kraken, as opting into producing the tokens at the very least pays for itself, but can actually escalate your mana base depending on what you have in play. In that theme, even though the tap for mana effect granted by Inga and Esika can only be spent on creature spells, the extra mana produced from Kinnan, Bonder Prodigy and Leyline of Abundance have no such restriction, so some of the extra mana generated can be reserved for the important enchantments, sorceries or counterspells.

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Date added 3 weeks
Last updated 1 week
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

44 - 5 Rares

18 - 2 Uncommons

4 - 0 Commons

Cards 100
Avg. CMC 3.82
Tokens City's Blessing, Copy Clone, Eldrazi Spawn 0/1 C, Fanatic of Rhonas 4/4 B, Foretell, Frog Lizard 3/3 G, Human 2/2 G, Insect 1/1 G, Insect 1/1 G w/ Flying, Deathtouch, Koma's Coil 3/3 U, Manifest 2/2 C, Plant 0/1 G, Saproling 1/1 G, Sicarian Infiltrator 1/2 U, Squid 1/1 U, Squirrel 1/1 G, Tentacle 1/1 U, Wolf 2/2 G
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