just dropping in to add a degenerate combo
deck:noble-heartless-combo
April 11, 2012 3:57 p.m.
@Nazsmith:
That won't work, training grounds doesn't make anything free. Currently trying to work out a combo with TG and Izzet Guildmage, here's the beta build:
This seems pretty not broken. It requires like 4 pieces to kill and one of them is a creature. Because it aims to use ramp to fuel infinite mana it's hard to combo off over an opponent's answer - essentially you have enough mana to combo over or you don't, but the fact that rituals are used means that there's a critical window where responses are possible.
Note that it's not tuned or anything yet, it needs ritual ramping.
About Lotus Petal:
Most of the decks I've built so far to try to break open a kill under turn 5 have abused Lotus Petal:
Countertop Noble (this one soft-locks, not kills)
I would say that if you can ban Lotus Petal and unban other cards as a result that would be a better ban choice according to my personal philosophy: ban as few cards as possible while trying to attain maximum affect from the ban.
Also if you want help on the coding site I know a bit about mysql and php and html and whatnot if you need someone to build database queries or whatever else.
April 11, 2012 4:54 p.m.
Hey I helped this format too! Anyway I definitely think Mana Drain should be banned, it's just completely against the spirit of the format!
April 11, 2012 4:59 p.m.
How so? The only thing I see potentially problematic with it is the fact that it's an amazing hard counter and ramp in the same card, so it's probably overpowered. Honestly, this is so much stronger than the next best uncommon counter Remand, and Remand is amazing.
April 11, 2012 5:01 p.m.
Ohthenoises says... #6
Actually mandroid what it does is it makes his untap ability (which adds a mana) cost one mana. Adding the "tap to deal damage" makes this happen: Tap deal a damage, pay one to untap (float that mana), then tap it to deal another damage use the floating mana to untap adding another mana. This combo is truly infinite.
April 11, 2012 5:04 p.m.
RickyRoper says... #7
@vishnarg and mandroid, the thing about mana drain, is that it is not completely overpowered (at least in this format) where the amount of ramp it gives in a blue deck will not be as usefull, as say having an isochron scepter with which you may imprint counterspell or something. if anything the scepter is broken.
April 11, 2012 5:07 p.m.
Ah, I see now, thanks for clarifying that. How fast does that come out consistently? Seems quick but difficult to find and stick the pieces.
Ultimately, I think that both of these combo decks aren't consistent enough to warrent a banning - they rely on one specific creature that has to stick, and with the plethora of quality removal and counterspells I really don't see this becoming something that's an out of control rollercoaster.
April 11, 2012 5:09 p.m.
Ohthenoises says... #9
I'm actually seeing mill as viable in this format and I'm loving it. Counterspell for their noble and uncommoner and go to milling.
April 11, 2012 6:02 p.m.
RickyRoper says... #10
Hey guys, just brewed up a (very) new concept of green elf aggro. currently debating between running ant queen, primordial hydra, or ezuri for my noble. What do you guys think?http://tappedout.net/mtg-decks/primordial-hydra-and-friends/
April 11, 2012 6:14 p.m.
We might need to reconsider whether it's reasonable to make this a "turn-5 format". Unless we want to ban every Lightning Bolt variant, we need to accept the fact that burn decks clock out around turn 4. Similar, pauper Storm decks can make it happen around turns 3 or 4 most of the time. Unless we see combo decks killing consistently on turn 3, I think we should start playing our best Noble decks against each other.
April 11, 2012 6:34 p.m.
I suspect that in a developed Noble meta, Mental Misstep would be nuts. It taunts Burn and Storm, which I predict will be pretty close to Tier 1 unless they get hit by a variety of bans.
At least Mental Misstep is an uncommon, which means it's competing with Remand, Force of Will, and Spell Snare for the counterspell slot.
I don't think Misstep should be banned, though. It'll merely become a very good card.
April 11, 2012 6:38 p.m.
Is Phyrexian Dreadnought really worth banning? I mean: If you use him, you can't use Stifle, Illusionary Mask, Trickbind, and even stuff like Torpor Orb which would render him rather unplayable. I think the banning is unnecessary, or do I miss anything?
April 12, 2012 3:35 a.m.
After updating the rules, I'm going to make a tiny little PDF Version 1.00. I can update this any time, don't feel bound by that =)
April 12, 2012 3:38 a.m.
Ah, something btw: I love how Noble evolves it's own archetypes even at this point! I can see how Training Grounds and Blazing Shoal could become decks to beat. And even nicer is the fact that decks to beat are creature-heavy. To me it sounds like a format where everything is playable without focusing to much on control-elements and things. Maybe they are combo-heavier than other formats (is it, really?) but there are easy solutions for every problem. Just an opinion based on a thought.
April 12, 2012 3:43 a.m.
KorApprentice says... #20
This is why Phyrexian Dreadnought is banned; Noble Visions of Dread.
April 12, 2012 3:50 a.m.
Totally forgot about phasing and you posting the deck. Thanks KorApprentice, you are right!
April 12, 2012 3:57 a.m.
worldwander1 says... #22
Could you use a Planeswalker card for this format?
April 12, 2012 4:33 a.m.
@worldwander1: I think yes.
Aaaaaand here we go! The Rules for NOBLE as *.PDF v1.00.If there are any Problems, let me know!
http://www.fileuploadx.de/108550
April 12, 2012 4:49 a.m.
@Crivaro: Awesome! thanks for doing it. looks good and will hopefully get some attention at the shop.
Minousmancer says... #1
Confused? Try again. from me.
April 11, 2012 3:56 p.m.