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IPA Draft #2: 4 Color Good Stuff

Limited Four Color

HeWhoIsInTheWater


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My second draft deck of a 4/2/1 IPA Block Cube.

2-1 vs. Mirror (heavier on )

1-0 vs. beats

This is part two of learning the limited environment of an IPA block cube, this being a deck drafted from a six man pod. I will leave a few comments on what I liked about this deck in particular.

My first pick, first pack was Ordered Migration , which pushed me into looking at a lot of domain cards. It performed the best out of any card I played and producing 4 1/1 fliers is insane for the power level of the cube. Samite Pilgrim and Goham Djinn both worked well with this in mind, but I did not see many other good domain cards. I moved towards gathering a collection of solid beaters like Fungal Shambler , Questing Phelddagrif , Sea Snidd , and Charging Troll .

Being in green gave me access to Penumbra Bobcat , which puts in a ton of work against aggro decks. Having green and blue allowed me to get some fliers with Gaea's Skyfolk , which is one of the strongest turn 2 plays in the format (in my brief experience so far), as well as Living Airship which is difficult for an opponent to deal with.

I also came across a great deal of strong cards in white, blue, and black. Urborg Uprising , Probe , and Stormscape Battlemage provide boatloads of card advantage (I think that's the right term) and the slowness of the format and the kickers makes their high costs manageable. For a little splash of protection for my cards, Coalition Honor Guard and Vodalian Hypnotist kept my opponents from messing with me too much.

I think the deck could've been improved in a few ways. A few more pieces of fixing would've been good, and I should have brought in another Forest, as I was occasionally stranded without green mana for my bombs. Removal was also pretty lacking, basically relying on Stormscape Battlemage and Zombie Boa , so I could have dropped a few creatures. Any other critiques are welcome!

A few things about the draft in general: Forsaken City seems to be a really inadvisable pick unless you are running five colors. Even then, it just seems wrong unless you build for it. Spreading Plague is hilarious and led to some really cool plays in the mirror match. Samite Elder has some awesome potential and can cause some really advantageous combat scenarios, even just by being there.

I think that's about all I have to say right now; I may add more to this later on if I feel so inclined. Thanks for checking this out and please leave any recommendations, pieces of advice, or any comments!

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Date added 9 years
Last updated 9 years
Legality

This deck is Limited legal.

Rarity (main - side)

2 - 0 Rares

9 - 1 Uncommons

15 - 14 Commons

Cards 40
Avg. CMC 3.67
Tokens 1/1 G Creature Hippo, Bird 1/1 U, Cat 2/1 B, Saproling 1/1 G
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