This deck should be pretty obvious in how to play it, so instead of instructions, here's a couple tips:

  1. If your opponent is playing red or blue, wait until you have enough mana to play Isamaru and give him protection in the same turn, it shouldn't cost too much.

  2. Don't try to one-shot them, it's better to slowly knock them down, using buffs whenever you can. It's commander damage, so they have 21 health and they can't heal it.

  3. Ajani's Presence : every time I've played this deck, it's been in my starting hand. It's more useful for the indestructible than for anything else, but don't worry about wasting it.

  4. Inquisitor's Flail is epic in this deck, especially if you get an indestructibility or similar on Isamaru, works very well with Battle Mastery.

  5. Don't panic. If something looks bad, remember that you're almost guaranteed to draw something to help protect Isamaru, unless you're unlucky and draw a land.

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Date added 9 years
Last updated 9 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

16 - 0 Rares

25 - 0 Uncommons

23 - 0 Commons

Cards 100
Avg. CMC 2.32
Tokens Griffin 2/2 W, Human 2/2 G, Knight 2/2 W w/ Vigilance, Wolf 2/2 G
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