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The main idea is to get Arixmethes, Slumbering Isle out on the field ASAP (turn 4 at the latest).

Then I'll get my lieutenants, Loyal Drake, Loyal Guardian, Stormsurge Kraken and Thunderfoot Baloth out on the field, empowering each other with their effects that are mostly safe thank to Arixmethes being only a land as long as it's still slumbering.

I'll only take the last slumber counter off when I'm ready to go in for the kill.

I still have some other beatsticks to fight with if getting my lieutenants take some time and some flash creatures to keep my mana open and always have an apparent threat ready in hand.

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94% Casual

Competitive

Revision 13 See all

(1 year ago)

+1 Alrund's Epiphany maybe
+1 Brawn main
-2 Forest main
+1 Genesis main
+1 Heroic Intervention main
+1 Urban Evolution main
+1 Vigor main
+1 Wonder main
Date added 1 year
Last updated 1 year
Exclude colors WBR
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

2 - 0 Mythic Rares

30 - 0 Rares

24 - 0 Uncommons

30 - 0 Commons

Cards 100
Avg. CMC 3.21
Tokens Beast 3/3 G, Bird 1/1 U, Copy Clone, Fish 1/1 U, Foretell, Frog Lizard 3/3 G, Kraken 9/9 U
Folders My Commander Ideas
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