It Would Just Be Red Without The Rabble
Standard
SCORE: 20 | 45 COMMENTS | 2419 VIEWS | IN 2 FOLDERS
I play rdw as well basically daily on mtgo, and would highly advocate Foundry Street Denizen; it was difficult to decide whether or not to throw in, but the beatdown it provides is well worth the potentially bad topdeck it can become turn4 when youre going for lethal. Dragon Mantle should be here imo as well, for obvious reasons. i dont like running Goblin Rabblemaster + Shaman of the Great Hunt basically for consistency reasons since the only cards i run which are over 1 cmc are Prophetic Flamespeaker + Stoke the Flames . in any case, i would say add 2x Magma Spray to the side for Bloodsoaked Champion and Jeskai Ascendancy decks. kinda hard to sideboard for this deck but Rending Volley Fated Conflagration and Crater's Claws seem to do good work for me. best of luck with it
April 13, 2015 2:28 a.m.
I like the deck but i dont think the four of Stoke the Flames is nesscessary because you only have one token engine and in its place i suggest Magma Jet it's great for monastery getting rid of early blockers and scrying into rabble turn three
April 13, 2015 7:41 p.m.
Sigh, you were so close haha. 4 stokes are unnecessary imo, i agree with that; and since you arent running Akroan Crusader then you shouldnt run Blinding Flare. I really dislike Shaman of the Great Hunt in this build, rdw doesnt need a late game with all the low cmc treats we have in standard at the moment that double as winning topdecks like Lightning Berserker. Not sure what your meta is like, im just not sure when you would like to have Shaman of the Great Hunt in this deck
April 13, 2015 8:03 p.m.
For everyone who like this deck look at this Mono Red Aggro 4-0 FNM
April 13, 2015 8:08 p.m.
That deck is a bit closer to what i run, although everyone seems to run Lightning Strike which i feel really should be run in burn and not rdw with current decks since we have access to Wild Slash Collateral Damage Stoke the Flames and Crater's Claws all of which are amazing against a lot of decks seeing play right now. 3 damage is an odd (lol) number of damage to deal to a creature or a player for 2 mana. Crater's Claws especially i have found very good lately with so much firebreathig around or Titan's Strength to easily trigger ferocious. That all said i think 15 creatures with 3 and 4 drops in there is too few of creatures in this deck
April 13, 2015 8:42 p.m.
I would probably switch Shaman of the Great Hunt out for one of these things... Act of Betrayal, Minotaur Skullcleaver, Zurgo Bellstriker or Mardu Scout
April 13, 2015 11:28 p.m.
I would say the top of your curve should be the Goblin Rabblemaster. With red you can get a really fast aggro going, so passing that 3 cmc slows you down a lot. I would take out Shatter from the sideboard, since artifacts are really not a thing in standard. Dash creatures are super powerful in the strategy since they avoid any sorcery removal, and force your opponent to keep mana up if they want to deal with them so it can get annoying. You also might consider splashing green for Atarka's Command if you want extra burn, or a creature buff, or if theres lifegain in your local meta its a Skullcrack with extra stuff.
April 15, 2015 4:41 a.m.
RottenPotato says... #14
Alright i see a lot of hate for Shaman of the Great Hunt what are some good suggestions for another option. I do want spells less than a total of 4 cmc. Also, extra cards might be helful. Any ideas for pump spells?
April 15, 2015 1:26 p.m.
you definitely need Foundry Street Denizen, he pumps himself, and cards like Dragon Fodder or Hordeling Outburst will help you spam the field, and pump your swiftspears and denizens. Ire Shaman can also be a powerful creature in this sort of deck. Coordinated Assault as a 1 or two of could be really helpful, pumping and giving first strike can save the game. Rouse the Mob,Thunderous Might,Hammerhand and Dragon Mantle are all good cards to pump as well.
April 15, 2015 1:57 p.m.
http://www.reddit.com/r/magicTCG/comments/2lfb0w/can_someone_please_explain_why_firedrinker_satyr/
April 15, 2015 5:15 p.m.
Why Shatter something when you can Smash to Smithereens ?
Ulturas says... #1
I'd probably drop 1-2x Hammer of Purphoros don't need to run 3 only if you're going for consistency, I'd also recommend in this meta as well Shatter x1 in Sideboard for Whip decks which kinda ruin Red Deck Wins fairly quickly. I'd also consider dropping 2-4 Lands because with Red you don't need 22 Lands to make your deck work I run 18 with mine and the curve is slightly higher. I've had it work with 16 from Sideboarding as well. But yea man thanks for the comment on my deck, here's a +1 for you too :).
April 12, 2015 9:36 p.m.