Maybeboard


A dimir control oriented deck. I find The Scarab God interesting because he interacts with all graveyards and therefore, in my mind, is the perfect outlet for a 75% deck. The deck tries to follow the strength level of the opponents.
The deck features a lot of removal because dead creatures in graveyards are The Scarab God's bread and butter. Besides that there are also clone and steal effects. Clone effects can have many purposes, one is to take out other commanders (legendary creatures) that are hexproof and the steal effects can be a good dimir answer to removal
I decided not to go the zombie tribal route because is already have a zombie tribal deck and I wanted to utilise The Scarab God's ability to cast creatures from other graveyards more than I wanted to go with a scry / life strategy.

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Revision 10 See all

(5 years ago)

+1 Mystic Confluence maybe
+1 Wretched Confluence maybe
Date added 6 years
Last updated 5 years
Exclude colors WRG
Splash colors UB
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

33 - 0 Rares

30 - 0 Uncommons

11 - 0 Commons

Cards 100
Avg. CMC 3.61
Tokens Ape 3/3 G, Champion of Wits 4/4 B, Copy Clone, Energy Reserve, Phyrexian Germ 0/0 B, Vizier of Many Faces 0/0 W, Wurm 3/3 C w/ Deathtouch, Wurm 3/3 C w/ Lifelink, Zombie 2/2 B
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