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My own spin on the classic Bruna Aura-Swarm deck. Basically just fill your field and graveyard with auras, cast Bruna, swing, and oneshot an opponent with the 21 Commander Dmg Rule. Early Heroic creatures and creatures who benefit from having auras on them help you get a little more value out of them in the turns before Bruna can be let loose, and once she hits the field and becomes a 37/37 with Flying, Vigilance, Hexproof, Indestructible, Double Strike, and Lifelink, your opponents are left with few to no options for dealing with you.

Bombs and Important Cards:

  • Sovereigns of Lost Alara; Tutoring for an aura straight to the battlefield whenever you attack is just too good to pass up. Sage's Reverie, Eldrazi Conscription, and Celestial Mantle are great Auras to tutor for.
  • Mirror-Mad Phantasm; His ability gives you a fairly cost-efficient way to fill your graveyard with Auras for Bruna to collect. However, with a measly one toughness and no protection, he can be easily dispatched if summoned hastily.
  • Artisan of Forms is a silent failsafe in this deck; if Bruna becomes afflicted with Pacifism or other such cards that leave her on the battlefield but useless, Artisan can become a copy of Bruna, get stacked with auras, send the real one back to the command zone, and give you another chance to wreck house. Or you can just make her a copy of a scary creature an opponent controls, whatever works at the time.

But as much as I love this deck, it is not without it's weaknesses; Bruna costs 6 mana to cast, plus another one or two if you want to give her hexproof the turn she hits the field, and just a couple of saved counterspells can make her cost far too much mana to be feasible. This deck is almost impossible to stop once it gets going, but is fairly slow and predictable until then.

I'm also constantly looking for suggestions and ways to further improve this deck, as I plan to keep it around for a long time. Thanks for reading!

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Date added 7 years
Last updated 7 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

30 - 0 Rares

24 - 0 Uncommons

21 - 0 Commons

Cards 100
Avg. CMC 3.35
Tokens Clue
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