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Enchantment (4)


Pretty straight-forward, fun deck meant to trigger heroics and slay.

Main focus points are:1) Slipping in with protection from X spells. 2) Abusing Phalanx Leader and High Sentinels of Arashin. 3) Glimpse the Sun God at the end of the opponents turn.

Ideas to make this viable against control decks while staying mono-white would be awesome. It would let the deck be more well rounded and competitive - fun for all!

Comments appreciated! Enjoy.

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Date added 10 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

8 - 0 Rares

19 - 4 Uncommons

15 - 0 Commons

Cards 60
Avg. CMC 1.76
Folders Interesting, hhh
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