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Ixidor; As Reality Fades

Commander / EDH*

Ucenna


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Ixidor; as Reality Fades

Ixidor is a realitively wierd commander, not many people know what to expect when he enters the battlefield. And when it comes to deck building, not many people know what to do with him. There are loads of different Ixidor variations out thereIxidor with wizards, Ixidor with a handful of morphs and other generally good cards, etc.
I'd like to present a knew deck, Ixidor + Bounce! (Hurray! Huzzah! Yippee!)
Okay fine, so it's not that exciting. But it's still a little awesome.

The real strength of morph is that you know more about the board state than your opponent. Ixidor only makes this better. If your leaving a lot of mana untapped, your opponent can probably guess that you have a powerful morph on the field.But with Ixidor that's no longer a problem, all your morphs flip for 3 CMC, so playing a Scornful Egotist is just as nerve racking for your opponent as playing a Thousand Winds.
When you flip up a morph the mystery is gone. Your opponent knows exactly what it is, and often you'll have exhausted the morphs flip up effect and by extension, it's usefulness.

That's where bounce comes in. Bouncing not only allows you to reuse a morph's flip up effect, it brings the mystery back. Imagine your opponent's surprise when you bounce your Brine Elemental back to your hand only to play a Willbender . Suddenly they've wasted a destruction spell and lost their best creature.
Of course, that's not the only benefit of bounce. You can use bounce to dodge opponents' spells and lock them out of the board. Even more useful, bounce allows you to reuse ETB effects.

This deck has almost as many ETB effects as it does Morphs. Things like Gilded Drake to steal a creature and AEther Adept to bounce your opponents creatures (and Gilded Drakes) back to their owner's hands. The cards themselves make up the meat of the traditional effects, in many cases ETB cards are used in place of sorceries and instants. This is because, thanks to our bounce and flicker cards, it's easy to reuse them. Of course not running many instants and sorceries comes at a price, you can't cast much on your opponents turn.

In comes flash. This deck has cards like Leyline of Anticipation and Winding Canyons to keep things going. And then there are plenty of cards that have flash on their own like Quickling or Venser, Shaper Savant. And when you can't use them, there's always abilities. Cards like Glen Elendra Archmage, Tradewind Rider, and Mimic Vat give you instant speed reusable abilities. And let's not forget all of our morphs, which can be flipped just as easily as a spell can be cast.



AEther Adept & Man-o'-War:
Both AEther Adept and Man-o'-War are great bouncers. They can bounce basically any creature on the battlefield. Aether Adept in particular is nice because it's reusable with Riptide Laboratory.

Augury Owl & Sea Gate Oracle :
These are the draw ETBs of the deck. Both are nice. Augury Owl is good for opening development and Sea Gate Oracle for the late game. I typically find myself mulliganning Sea Gate Oracle . It's usually better to swap it for a card in the beginning than it is spend 3 CMC during development, especially since 3 CMC is my sweet spot for development. Sea Gate Oracle also has the added advantage of Riptide Laboratory.

Body Double, Clever Impersonator, & Vesuvan Shapeshifter
These are the clone effects of the deck. Vesuvan Shapeshifter is easily the easiest to reuse, but the other's have their own advantages. Clever Impersonator can copy anything, including Vesuvan Shapeshifter. Body Double can become the best dead creature. This includes both Clever Impersonator and Vesuvan Shapeshifter.

Brine Elemental, Chromeshell Crab , Kheru Spellsnatcher, Mischievous Quanar , Thousand Winds, and Vesuvan Shapeshifter:
These are the "scary" morphs. Just having these guys in the deck makes all your morphs more intimidating. Most of them need Ixidor, Reality Sculptor to reach their full potential, and putting him on the battlefield without them is a great way to bluff. Vesuvan Shapeshifter's own morph cost falls into the sweet spot of 2 CMC, the same as Willbender . If you play your cards right, you can masquerade it as the Willbender and vice versa. This can be particularly useful if your opponent throws a kill spell at it thinking it's the shapeshifter, only to have the spell redirect onto one of their own creatures.

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Date added 9 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

31 - 0 Rares

18 - 0 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 3.50
Tokens Copy Clone, Manifest 2/2 C, Morph 2/2 C
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