Sideboard


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Enchantment (1)

Sorcery (1)


Jeska"Discipline to preserve, insight to discover."

Mardu and Jeskai are by far my favorite color combinations in standard right now. I just got done playing Mardu these past couple months so here is my take on Jeskai!

This Jeskai deck is a kind of midrange deck. It has the ability to be both aggressive or control depending on the opponents deck. You can be as aggressive as back to back Mantis Rider s and burn your opponent out by turn 5 or you can sit back with removal cycling Jace with Ojutai's Command allowing our dragons to do the rest.

Creatures

JaceI very much underestimated Jace, Vryn's Prodigy   in this deck but has shown to be quite the MVP, especially in the late game. You play Jace and if he dies you bring him back with Ojutai's Command on your opponents end step and then flip him on your first main phase. There are times where I have flipped Jace, played another Jace, flipped him (one Jace goes to the graveyard from legendary rule) and then flashback Ojutai's Command to return another Jace to the battlefield, rinse, repeat. You can to do this quite a few times cycling Ojutai's Command and burn. He is also good for looting land away for answers or finding land if you have a hand full of gas.

SoulfireSoulfire Grand Master is also very good in this deck, the lifegain can be a crippling thorn in your opponets side. She has always been good whether she's in Jeskai or Mardu, the potential to buy back spells late game is big. Don't forget Ojutai's Command can bring her back too! Just to give you an idea of how good she is; someone played a Gaea's Revenge on turn five and with a single Soulfire I was able to win without going below 20 life while he swung with an 8/5 every turn.

Thunderbreak Regents, Mantis Rider s, Dragonlord Dromoka, and Dragonlord Ojutai are pretty self-explanatory. They are hard to get rid of flyers that can easily win games by themselves.

Dragonmaster Outcast is a new addition to this deck that Im going to try out. I chose him because I can play him early as a distraction or cycle him with Jace, Vryn's Prodigy   and then bring him back with Ojutai's Command for late game value. Its another card to add value to Ojutai's Command in this deck. On top of that, 5/5 dragons are nice too.

Other Spells

gideon

Valorous Stance: Protects our guys and takes out their bigger threats. Nothing feels better than having your opponent target Thunderbreak Regent, taking 3, and then making it indestructible.

Draconic Roar : At its worst it a 3 damage removal. At its best we are removing a creature, hitting them in the face for 3, and gaining 6 with Soulfire Grand Master.

Disdainful Stroke: Solid counter for any big threat from Siege Rhino to Bring to Light to Dig Through Time

Ojutai's Command: should be pretty evident why this card is very good in this deck. It can be a pretty huge tempo swing to counter a big creature and bring back a planeswalker or Dragonmaster Outcast just in time to start making 5/5 dragons.

Dig Through Time: Search for answers, restock your hand, whatever your doing with it, its amazing. almost always casting for .

Jeskai Charm : Its a good tempo card but can also be that little extra burn you need to finish off your opponent.

Sideboard

Banner

Most of the sideboard is for either control or for aggro. This is because we are somewhere in the middle and really only need to adjust to the early or late game depending on what deck were going against.

Radiant Flames: is really good with Soulfire Grand Master and can get rid of Eldrazi Scions and almost all Allies which are bound to impact the meta the most with BFZ. It's also basically a board wipe against aggressive decks.

Surge of Righteousness : Bring in against aggressive strategies like Atarka Red. There are some other cases where Surge of Righteousness is also good, like when you're against Abzan or a Jeskai mirror match depending on how many targets you see the first game.

Mastery of the Unseen: Pretty popular side board option against control. They usual dont have very good ways to get rid of it once in resolves and can take the game away.

Rending Volley : Good against Dragonlord Ojutai for Esper Dragon decks and Anafenza, the Foremost in Abzan decks. Basically if they have a target to hit then bring it in, it's 4 uncounterable damage, good for Soulfire Grand Master, easy to buy back or flash back with Jace.

Dispel, Overwhelming Denial: Bring in against control and against decks that rely on specific cards for win cons like Rally the Ancestors and Sphinx's Tutelage decks.

Roast: Just good removal for Siege Rhinos and Tasigur, the Golden Fang

Dragonlord's Prerogative: Some extra uncounterable card draw against control

I'm always open to suggestions so feel free to comment and if you like the deck +1 support is appreciated

Thanks!

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Updates Add

Game Day went very well for me.

The first match was against B/W Allies. It had a higher curve then most Ally decks that I have seen and I think that was its problem. It didn't go wide enough fast enough playing only 1 spell a turn. I won 2-0

Second match was against G/R Landfall. I went 2-0 taking care of his threats early and left his hand full of combat tricks and nothing to spend them on.

Third match was against Mardu Warriors going wide with Mardu Ascendancy and then playing combat tricks like Foul-Tongue Shriek and Harsh Sustenance for the win. It went to three where he was flooded and fell behind. 2-1

Final match was against an Esper Midrange build with Archangel of Tithes, Dragonlord Ojutai, and Gideon, Ally of Zendikar. First game I got stuck on colors and fell behind. Second game I was in complete control and won with two Dragonmaster Outcast on the field at once. The third game was really unfortunate because I got stuck on three lands and fell behind. I came all that way to lose by getting mana screwed, but it happens even to the best decks. 1-2

Overall still very happy with the deck and really think that if I had made it to 4 lands it would have been a much more competitive game.

Sideboard is right where I want it and the list is performing well.

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Revision 13 See all

(8 years ago)

+1 Dragonlord's Prerogative side
Top Ranked
  • Achieved #11 position overall 9 years ago
Date added 9 years
Last updated 8 years
Legality

This deck is not Standard legal.

Rarity (main - side)

10 - 0 Mythic Rares

32 - 6 Rares

9 - 6 Uncommons

2 - 3 Commons

Cards 60
Avg. CMC 3.17
Tokens Dragon 5/5 R, Emblem Jace, Vryn's Prodigy, Manifest 2/2 C
Folders decks, Want Dem, Favourites, kelly, well made deck, Favorite Decks
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