So this deck was inspired by The Steam Goblin, mostly the same deck with a few variations.
MAIN BOARD TACTICS:
The main idea of this deck is to use the direct removal burn and counters to prevent them from doing pretty much fucking anything xD.
Young Pyromancer makes elemental chump blockers but can also be used as attackers for a small beat down.
Guttersnipe works as a bomb for the deck, protect him at all costs, don't cast him until you know you can protect him with counters unless you need to.
Steam Augury acts as a draw spell as well as mana pocket eliminator and it just gives you what you need.
Spellheart Chimera
is vulnerable, but if your opponent can't deal with a flyer with three toughness, he kicks so much ass. He's another one you protect with counters.
SIDEBOARD TACTICS:
Turn//Burn is for god hate and fatty hate x3. Take's care of anything that isn't hexproof.
Mizzium Mortars fatty removal, also it's saved me in a match or two against hexproof decks with overload.
Swan Song again, god hate. Also it's nice to counter a turn one thought seize (assuming you have first turn).
Extra
Spellheart Chimera
for mill deck to ensure you draw it.
Negate for anti-control, replace the syncopates with them.
Essence Scatter for anti-zoo type decks, replace the syncopates.
Voyage's End
and Disperse because I don't have Cyclonic Rift xD.