It's never fun to play with fire, you'll just end up getting burnt...
Well, that is of course if you're on the receiving end. Otherwise, playing with fire is fun.
The experiement is in constant flux! The planewalkers have been lost to time, but in their wake arises greater elements of control, and a raging fire to burn your enemies!
All comments, suggestions and +1's welcome
<><><><><><><><><><><><><><><><><><><><><><><><><><><>
The Breakdown.
Creatures
Snapcaster Mage: Drags back anything and everything for another go.
Vendilion Clique: All the big boys have some form of hand disruption, and this is Blue's. It's a great beater too!
Burn
Char
: Sure it deals 2 damage to me but it deals 4 damage to wherever it needs to at instant speed. Great for dealing with larger bodies, even better for face burn!
Lightning Bolt: 1 mana, 3 damage. Enough said.
Magma Jet
: Quick burn and scry to help dig.
Electrolyze: Versitile fun for the whole family! Mana dorks are removed, damage can be dealt, acts as a follow up to remove large threats and it replaces itself through card draw!
Banefire: this is a win con. If you need to use this other than that by all means do so, just remember that the goal is to hit that 5+ damage range.
volcanic: Instant speed boardwipe that can't be countered, woo!
Beacon of Destruction
: A card that doesn't often see play in other decks, but I feel to be one of the better burn spells out there. It hits for 5 and then recycles itself into the deck. I can't ask for much more.
Turn / Burn: You know what I hate? Tarmogoyf. This deals with Tarmogoyf as well as a slew of other nasty things I don't like dealing with.