Jadzi mill 75-Land COMBO TOWN! You'll love it, you'll hate it, but it's something different from the average deck for sure. Laugh when the opponent attacks with Etali, chuckle when their Thief of Sanity hits all lands, and cry when they Duress the only card remaining in your hand. Fun!

GAMEPLAN: Turn 3 or 4, play "Journey to the Oracle" (Jadzi's backside) and drop another four lands onto the field. Next turn, cast your card draw spell, and keep dropping as many lands as you can with Jadzi's Journey. Remember to the spell to your hand by discarding a card, just to keep her Commander Tax down.

By turn 7 or 8, you should reliably have about 30 lands, and you can start eliminating your opponents libraries with multiplayer draw spells.

COMBO1: Storm Cauldron or Icebreaker Kraken gives you almost infinite mana, as you can keep bouncing lands back to your hand and then putting them into play with Journey. Combine these with a landfall effect such as Tatyova.

COMBO2: Nyleas' Intervention can find the 3-Land-Infinite-Turn-Combo (Magosi Waterveil, Nesting Grounds, and Karn's Bastion) as a backup plan if the mill strategy isn't working.

Utility lands are balanced against basics, because we need to have 2 green sources by turn 4 and we need 3 islands to get Mystic Sanctuary available. Also, it's important to get enough Snow Lands to reduce Icebreaker Kraken's cost enough that we can do the Kraken/Journey landfall loop.

To prevent ourselves from dying too quickly, a lot of our lands can become creatures or defend us somehow. I'm looking at YOU, Labyrinth of Skophos! (Maze of Ith isn't a budget card, so it can go play with the rich kids. Sorry Maze.)

This deck was originally inspired by Mono Black Magic's Youtube channel. If you haven't watched it, I highly recommend this content. It's hilarious jank on Arena, and really wonderful.

So That's the Deck, if you have any ideas to improve it I would welcome any tips! Thanks for reading and I hope you enjoy.

UPDATE*** I added Field of the Dead because we needed more blockers, so as to not just die to aggressive decks. Also, it turns out to be more fun if you can interact with the board a bit rather than just going straight for the draw/mill. To this end, I also added Meloku, and cut Enter the Infinite for being too boring as a wincon.

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94% Casual

Competitive

Date added 3 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

34 - 0 Rares

18 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 3.88
Tokens City's Blessing, Foretell, Illusion 1/1 U w/ Flying, Plant 0/1 G, Zombie 2/2 B
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